In a
recent interview with MTV, Reggie Feel-Good revealed some interesting insights into what's happening at Nintendo and what's next for the Wii. As
noted in our previous coverage,
Metroid and
Mario Galaxy are probably near ready but they're doing us a favor and "strategically releasing them" later. Never mind that drought, we must hit Q4 projections! So when is Ninty going to have Wiis & DSs available?
Actually, there's no sense in quoting what he actually said. Blah blah blah, logistics, things getting better; God save Mooninites.
The article is pretty much a bore except for when the giant spoke this:
An innovative company can't just worry about what fans want but also anticipate what fans don't even know they want. So when the discussion turned to the Wii's 24/7 online service, Fils-Aime threw a curve. Yes, the system will continue to receive new channels and downloadable games. There are other downloadable-content ideas floating around too. "We have a tremendous amount of old Nintendo Power [magazine] content, for example, that we could present to consumers as a way to get smart about Virtual Console."
This is all fine and dandy, but what about doing things that fans are pounding their fists over before consulting Miss Cleo? We hear the same stuff from our readers all the time: Stop adding channels and fix the stupid friend code system. Let's see some multiplayer on old games and stop releasing junk titles on the VC so people can stop buying more SNESs than PS3s. (Can we please get an online co-op version of River City Ransom this century? We would literally shit ourselves!)
If the next channel is indeed Nintendo Power, that's cool. Hopefully it will be free, digitized in all of its retro glory, and actually contain codes that work in VC releases (I'm looking at you Kid Icky). It obviously does add value to the Wii experience. But as my good friend Kuri once said: "Nintendo does a great job at convincing me to pay for the same exact stuff every 5 years." Here we go again.
Listening? Like when no one wanted friend codes and they did it anyway? Right....
:rollseyes:
Sad, but true.
BTW the about thing says two mates founded D-Toid so who is the other guy? Greybush?
Destructoid was started as a social engineering plot to get into the video game conference E3 by Yanier Gonzalez and Franco Sabri of Doubleviking on March 27, 2006.
I WOULD PAY GLADLY FOR NINTENDO POWER BACK ISSUES. THANK YOU REGGIE!
<_< T_T
But more importantly, we need more quality VC releases. LttP was a start, but where's Super Metroid? Or Chrono Trigger? Or even NBA Jam: TE??
Come on, Nintendo. Stop stalling.
http://www.gamefaqs.com
You are a god amongst men, here, have a $20 just for the thought.
Kuri's awful job prevents him from contributing to Destructoid. If this site ever makes any money we'll relieve him from his bondage
Come back to Podtoid!
SHHHH!!!! Don't tell anyone about GameFAQ's. It's the only place 13-16 year olds have to call their own and they don't need us grownups coming in and posting on their boards.
The fact that Technos is long gone makes me wonder about the fate of several titles I'd like to see on the VC, like River City Ransom, Super Dodge Ball, and Double Dragon.
In a certain way the company lives by nostalgic sake income.
I remember a few years ago they once mentioned VC games would be so cheap ($3-$2) and some of them would be free, and I actually believed it back then, how naive.
*sigh* Please reread what I said. And quit using the "english isn't my first language" excuse.