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Reggie: Indie developers good, but only with experience

10:00 AM on 03.29.2011 // Jim Sterling
  @JimSterling

Reggie Fils-Aime has once again addressed Nintendo's stance on independent developers, expounding on his previous point to say that indie developers are great, but only if they have experience working with big publishers. 

"We've been clear that we want to work with independent developers who understand this business, who have experience in this business," said the hamburger helper. "These are people who spent time working with larger publishers and larger developers, but had that idea in the back of their head that they needed to bring to life ... and so that's the type of entity that we want to work with."

"I'll tell you, if someone calls us tomorrow who has no experience in the gaming industry, but has a passion and has a great idea, our perspective would be, 'Great, but get some experience. Understand your craft, and then come back to us.'"

Fair deal I suppose, but it would be great if Nintendo itself could provide that experience and cultivate some talent from the small-fries. With platforms like 3DSWare coming up, I see potential in Nintendo giving these inexperienced guys a shot on a small-scale, low-risk level. A fair few "garage" devs have utterly owned the iOS platform -- give some of 'em a chance to own 3DSWare, too. 

Reggie re-draws line between indies and 'garage devs' [CVG]




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Jim Sterling, Former Reviews Editor
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Destructoid reviews editor, responsible for running and maintaining the cutting edge videogame critique that people ignore because all they want to see are the scores at the end. Also a regular f... more   |   staff directory

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