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Red Steel 2 might not be hitting shelves for awhile, but it's never too early to start learning how to play. 

In this new video, called "Wanna Play?", shows what you'll need to do in order to in order to slice, stab, and strike. Not surprising, considering the use of Wii MotionPlus, doing those things involves slicing, stabbing, and striking with the Wii Remote. Go figure.

The quality of the video isn't the best, but you get the idea, I think. Red Steel seemed like a bit of an experiment, and you have to hand it to Ubisoft for being the first out of the gate at the Wii's launch. But it wasn't perfect, and some would argue that it wasn't even "good." Can they make up for it with Red Steel 2

I played the demo at E3 earlier this year, and I'll admit I'm not entirely sold. It could have been nearby interference from other Wii sensor bars and the show floor lights (like being a bad European disco), but the one-to-one actions weren't really as smooth as they're shown here. I hope it was the setting (or the result of an early build that needs tweaking), but Red Steel 2 (in concept at least) sounds like a lot of fun. 








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25 comments | showing # 1 to 25
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Airbr1dge's Avatar - Comment posted on 10/08/2009 11:03
Airbr1dge
Wii motion plus gets badly effected by the lights and stuff best played without candles and giant disco balls.
Tubatic's Avatar - Comment posted on 10/08/2009 11:08
Tubatic
Motion Plus is a gyroscope add on, what are you talking about?
Tubatic's Avatar - Comment posted on 10/08/2009 11:12
Tubatic
still looks pretty slick. Good amount of canned animation, but looks like a blast to play.
Michael Miroku Fraser's Avatar - Comment posted on 10/08/2009 11:16
Michael Miroku Fraser
Hmmmmm i want this so bad but 24bucks for a addon that not all games use is alot Red Steel 2 might be worth it
Retrofraction's Avatar - Comment posted on 10/08/2009 11:26
Retrofraction
Man this game has almost everything, the controls are so tight I really see no need for Natal, graphics are great, sounds are a little week but they do have a great sound track.

All the need now is some really HOT babe in this game.
Tubatic's Avatar - Comment posted on 10/08/2009 11:33
Tubatic
@Micheal Miroku Fraser

A Motion Plus comes with this game.
gains's Avatar - Comment posted on 10/08/2009 11:50
gains
Yeah, sure, I'd play it. It helps that I have a soft spot for samurai cowboys.
Drunken Haze's Avatar - Comment posted on 10/08/2009 11:52
Drunken Haze
I like how ubisoft takes onboard critism and tries to improve their games. Red steal 2, assassins creed 2, Ruse (compared to end war), all look like they have listened to the community.
Chris Carter's Avatar - Comment posted on 10/08/2009 11:52
Chris Carter
Played it: it had no soul, and the 1:1 wasn't even close to Wii Sports Resort. I'll just stick to Wii Sports Resort's archery and fencing mini-games.
Torzelan's Avatar - Comment posted on 10/08/2009 12:00
Torzelan
Every time I see anything like this I just shed a tear. How is it, that 11 years after its release, nobody has been able to make a game that even compares to Die by the Sword? When, oh when, will that game get a sequel or even worthy successor...

Sidenote: Cool.
Drack48's Avatar - Comment posted on 10/08/2009 12:03
Drack48
I've got hi hopes for this, the video looks like so much fun.
Michael Miroku Fraser's Avatar - Comment posted on 10/08/2009 12:07
Michael Miroku Fraser
@Tubatic Thanks for the info just made me put money aside to get it
Tubatic's Avatar - Comment posted on 10/08/2009 12:15
Tubatic
@Torzelan

I've only recently learned that game existed! It sounds awesome. That game came up while a bunch of us were fapping about Bushido Blade. Those two games need to make a serious motion control comeback!
Dias13's Avatar - Comment posted on 10/08/2009 12:26
Dias13
Don't know if its just me, but did anyone else notice that the guy in the video is holding the Wii-mote in a relay odd position? Almost as if he's covering the sensor with his index finger?

Anyone else see that or am I relay just going crazy?
Infinite Obscurity's Avatar - Comment posted on 10/08/2009 12:29
Infinite Obscurity
This game is seriously lacking in blood. Not that it changes the gameplay, but it would make it a lot more satisfying.
Hiltz's Avatar - Comment posted on 10/08/2009 13:00
Hiltz
Red Steel 2 looks like such a huge improvement over the original game.

Better controls. Better gameplay. Better graphics. Better story.

Good way to redeem yourself, Ubisoft.
Tubatic's Avatar - Comment posted on 10/08/2009 13:26
Tubatic
@Dias

I didn't notice, but its interesting you mention that.

I've read in another article that it really doesn't use the IR for the turning mechanic. So, instead of having the sensor need to pick up your turning motion, the Motion Plus is actually getting that data instead, which allegedly is supposed to be better.

Of course, the shooting is still IR, which makes sense...

ramble ramble ramble
Dias13's Avatar - Comment posted on 10/08/2009 13:33
Dias13
@Tubatic
Huh, that's neat. I did not know that about motion plus.

I took another look at the video and the demo guy is definitely holding his finger over the IR sensor in the "1 to 1" sword demo. For the rest of the game play he seems to hold it normally.

Does this mean that the swordplay is wholly dependent on motion plus or that the starting bit is all smoke and mirrors? I'd prefer to thin that it just doesn't need the IR sensor :D
pedrovay2003's Avatar - Comment posted on 10/08/2009 13:50
pedrovay2003
It looked good until they actually started swinging... Then you could tell it was going off of gestures more than anything again. :(
Scientist tz's Avatar - Comment posted on 10/08/2009 14:27
Scientist tz
I don't know. If this gets reviews in the 9/10 range I might consider getting it. The graphics look decent enough that at a glance they're on par with the other consoles. Shitty graphics are my most common sticking point with Wii games.

And, yeah, it needs some blood. The game is called RED Steel for chrissakes.
twincannon's Avatar - Comment posted on 10/08/2009 15:07
twincannon
Are they serious? Are they really going to fuck up the sequel? It NEEDS a motionplus and it doesn't even fucking use it? Oh, I'm sorry - it does use it. Epic 45 degree wrist movement action. Sigh. Love how nintendo basically makes sports as a "here is how to properly make games with our devices" and then the developers just stick the wiimotes up their ass in response.
Tubatic's Avatar - Comment posted on 10/08/2009 15:28
Tubatic
@twincannon

The motion plus comes into play 1) For turning 2) for, I hope, getting your sword position/angle for a swing and at least 3) Detecting the strength of your hits: lazy motions register as weak, lazy hits. Its not 1:1, 24/7. Which appears to be a design choice rather than a usage limitation, from interviews I've seen.
Holyetheline's Avatar - Comment posted on 10/08/2009 16:40
Holyetheline
I think this is looking smooth as hell. It probably won't feel that smooth when I play the game, though. I'm not getting on any hype trains just yet.
eviltikiman's Avatar - Comment posted on 10/08/2009 18:05
eviltikiman
I cant deny that this looks better than the last one. While this video doesn't look that bad, I am not entirely sold. While I know most of my gripe is with Nintendo, I cant shrug off the fact that they actually are referring to the Wii motion plus in their titles catch phrase(even if it is only temporary).
GohanGVO's Avatar - Comment posted on 10/09/2009 00:46
GohanGVO
If the angle of attack hardly ever matters beyond vertical or horizontal, is there an absolute need for MoPlus? I understand that the device allows you to maintain control of your "arm" even off-screen, but I have never really had much trouble with that in other games. And, it measures your strikes more accurately, I guess.

Bottom line, no matter how rad the art style and graphics are the truth is that I am simply not sold on the gameplay. I need to hear more from folks and try it for myself.
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