Red Goddess explores the subconscious with fear and rage

5:30 PM on 03.05.2014

Darren Nakamura

Associate Editor

That trailer music, though

Claymation in games will always catch my eye. Ever since I was suckered into thinking Clayfighter was any good as a child, it has stood out as something that takes a huge amount of effort but looks amazing when done well. Naturally, the art is what got me to click on the Red Goddess Kickstarter video. Then a familiar tune started to play and I was hooked. You might be as well.

Gameplay in Red Goddess does not appear to do anything particularly groundbreaking. The titular goddess can channel fear or rage in order to use different abilities, as she explores the subconscious space -- including her own id. It has an almost Psychonauts-esque idea to it, which is never a bad thing.

Sadly, the trailer is a tad misleading as far as the music is concerned. The music and sound design is set to be done by Sylvain Guehl, while Ronald Jenkees (whose track "Stay Crunchy" is featured in the video) is left as a nebulous possibility, presumably depending on the success of the campaign. We shall see.

Get comment replies by email.     settings



Unsavory comments? Please report harassment, spam, and hate speech to our comment moderators

Can't see comments? Anti-virus apps like Avast or some browser extensions can cause this. Easy fix: Add   [*].disqus.com   to your security software's whitelist.


More Red Goddess  updates:

news ( 6 ) galleries ( Array ) videos ( 2 )

Just a couple months ago, Yanim Studio launched a Kickstarter campaign for its pretty platformer Red Goddess, but it failed to meet its goal of $50,000 by about 20%. Earlier this month, the studio relaunched with updated ass...