Among the many April Fools' Day gags that saddened me because they were amazing but I knew they wouldn't ever be anything more than a joke was Red Faction: Guerrilla's Ostrich Hammer. It pretty much proved that violence involving flightless birds is always hysterical.
However, Volition has done the unthinkable and made the hammer an unlockable for Guerrilla's multiplayer. You have earned my respect and then some for this brilliant move, guys.
The stellar news was dished out on the game's community blog, where we'll be hearing about "more hammer unlocks, new modes, the amount of changes we made based on your feedback during the MP beta (A LOT), and a few other MP surprises" in the coming weeks.
"Hell yeah" sums up this situation fairly well, I think.
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied:
"bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
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We're in a recession, and honestly, while I loved Red Faction 1, this game looks incredibly too bland to blow $60 on.
Simply add in a tiny bit of humor (how long did it take to design/finalize that bird? a few days?) and now I bet your sales are up by thousands.
Wait, you loved the first one, but you think THIS one is bland? The first one was just a Half-Life clone. Other than mildly destructible environments, it did nothing innovative, or all that fun. I enjoyed it, but not too much.
I agree, but I had a soft spot for the underground setting and I felt the destructible environments were fresh. I wouldn't give it a particularly high score, I just enjoyed it very much.
white or dark meat for my enemies. i can't wait to use the Os Hammer on some unsuspecting baddies.