Real Time Worlds recently sent out its October newsletter for upcoming MMO APB, and as you'd expect, there are a few goodies packed inside.
Currently, the team is tweaking the core gameplay based on feedback from group play tests. One fan suggested that there be explosive and non-lethal inventory items in APB, and RTW thought that was a good enough idea to roll with. Groovy.
The suggestion of bullet-time was rejected due to the game's nature, however mini-games and leisure activities are still under consideration. There's a chance we may see those elements as downloadable content down the road.
Lastly, we're told that preparations are being made for the public beta, so be on the lookout for that. I'm excited for APB and all, but the sooner the game gets finished, the sooner we'll be to playing Crackdown 2.
Raise your hand if you found the best part of Realtime World's now-deceased APB to be the character creator. Yeah, thought so. Lead character artist Jimmy O'Ready, who has previously worked on games like SSX (Can you see the ...more
For anyone who has been following Realtime Worlds, developers behind Crackdown who went into administration six weeks following the release of its 5 year development title All Points Bulletin, it will come as no surprise to l...more
The atmosphere has been turbulent in the industry since Scottish developer Realtime Worlds went into administration, with companies surging into the Dundee area to help provide support to the employees involved. However, Deve...more