hot  /  reviews  /  videos  /  cblogs  /  qposts

Rayman Fiesta Run
 BLOG ABOUT THIS

Review: Rayman Fiesta Run

8:00 AM on 11.07.2013 // Chris Carter
  @DtoidChris

A fiesta and a siesta

Rayman Jungle Run was a perfect example of how to adapt a console game to a touch interface. It gorgeously preserved the sharp visuals from its console counterpart, and best of all -- it used a control scheme that actually worked, without pissing off fans of the original.

Instead of relying on a messy virtual d-pad and a host of buttons, Jungle Run kept things simple, and allowed you to tap the screen to jump, among a few other basic functions. While Rayman Fiesta Run tries to meddle with this winning formula a bit too often, it's still very much worth your time.



Rayman Fiesta Run
(Android, iOS [reviewed on an iPhone 5])
Developer: Ubisoft
Publisher:
Ubisoft
Release Date: November 7, 2013

MSRP: $1.99

It's not hard to grasp the concept of Fiesta Run -- you start a level, Rayman runs automatically, you jump around and avoid obstacles until you reach the end, then you repeat the process. Just like Jungle Run, your goal is to collect 100 Lums (coins, essentially) in each level, which earns you a star rating dependent on how many you grabbed.

After collecting all 100, you'll unlock a new, more difficult rendition of the stage, but otherwise, stars are used to unlock spaces on a "track" similar to Final Fantasy X's sphere grid (but without the option to choose your path). If you want access to a new level, you'll need to do well enough to fill the track -- a stark departure from Jungle Run, which simply allowed you to continue on at will.

What this "track" system does is essentially gate progress until you've performed at a certain level. While it isn't a major issue early in the game, later on it becomes more of a problem, and unlocking everything requires you to get full perfects throughout. If every single level was a joy to play it would be fine, but since a few are devoid of life, playing them over and over to earn the right to get to the good stuff can be frustrating.

Then you add a light microtransaction system to the mix, allowing you to purchase extra Lums to unlock new cosmetic content and power-ups. It's never as much of a nuisance as the gated level system is, but it's there, and feels out of place compared to the in-app-purchase-free launch of Jungle Run (which has since added IAPs, funnily enough).

But while this scheme can weigh down the fun at times, the good news is Fiesta Run is still enjoyable overall. All of the core gameplay is preserved from the original, in the sense that it feels less like a soulless "endless runner," and more like a legitimate platformer that happens to have an auto-run system. It uses a simple control scheme that just works, and should provide hours of entertainment to even the most staunch touch-screen haters.

Fiesta Run isn't really a difficult or deep game in any sense, unless you're going for a perfect 100 score on every level. At that point it becomes insanely difficult, as you go for run after run, missing that one tiny Lum up in the corner somewhere, forcing you to do the entire level over again until you get it right. It's an odd design for sure, especially since an increasing amount of games let you keep your progress after revising a level to encourage completion.

For the most part, the game reuses assets from its counterparts (in a good way), but each stage makes an effort to mix things up to the point where it doesn't get too stale. Once you pick up more abilities such as the hover power and the punch attack, levels open up a bit more as well beyond a "Point A to B" course. Though the actual stylistic themes change quite often, the soundtrack employs the same few tunes over and over, leading me to mute-city occasionally.

Rayman Fiesta Run flirts with the concept of unacceptable microtransactions, but thankfully, there's still a ton of bang for your buck here if you can deal with the progression requirements. With a wonderful set of visuals and an even better control scheme, Rayman fans have a lot to be excited about.



THE VERDICT

8

Rayman Fiesta Run - Reviewed by Chris Carter
Charming - Not perfect, but it's easy to ignore the rough spots when faced with so many engaging design decisions and entertaining moments. A memorable game that's hard not to like and recommend to others.

See more reviews or the Destructoid score guide.

Chris Carter, Reviews Director
 Follow Blog + disclosure DtoidChris Tips
Chris (Magnalon) has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! -----------... more   |   staff directory



 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Add your impressions

 Quickposts
Status updates from C-bloggers

Nerdcotic Network avatarNerdcotic Network
check out this awesome video made by the Nerdcotic Network. https://www.youtube.com/watch?v=J3KgJfBt0uE
Nerdcotic Network avatarNerdcotic Network
Hay check out this awesome video made by the Nerdcotic Network on youtube. https://www.youtube.com/watch?v=QemwbuspOJg
The Travisionist avatarThe Travisionist
[img]http://cdn.destructoid.com//ul/308609-RR1.jpg[/img] Dayum. Billy Mays is back and lookin' good.
StriderHoang avatarStriderHoang
Pivot smash my way to victory
Osc44 avatarOsc44
You ever dream of flying through the clouds, but couldn't so you just watch TV? Me neither.
Zack Furniss avatarZack Furniss
Oh GOOD, The Flock is awful. I was hoping to break my high review score streak. (this is a joke)
Zack Furniss avatarZack Furniss
So many PAX things to write. So many.
Shinta avatarShinta
Bwahahahaha .... my helicopter now arrives in the middle of a fight blaring "Take on Me" on the loudspeakers. Metal Gear 5, 10/10. [youtube]https://youtu.be/djV11Xbc914[/youtube]
OverlordZetta avatarOverlordZetta
Oh neat, Hollow Knight got through the Colosseum of Fools stretch goal while no one was looking. Shame they couldn't get to three characters but the game still looks awesome.
techsupport avatartechsupport
S Rank is so satisfying. Too bad I rarely earn it!
Bardley avatarBardley
My MGSV: The Phantom Pain playthrough has quickly devolved into a journey to fill out Big Boss' 80's synth pop collection. And I couldn't be happier.
Dinosir avatarDinosir
You know what I love? Game tgat force you to connect to their servers even though you only want to play single player. Then the servers are down an the game tries for like 5 minutes, not even giving you a way to cancel the process, you just have to wait
Pixie The Fairy avatarPixie The Fairy
In today's Spelunky daily challenge, I was nibbled by a bat that pushed me into a Tiki trap that landed me dead on Kali's alter. Kali was pleased with the bat's sacrifice.
Shinta avatarShinta
It's pretty good guys ... [youtube]https://youtu.be/_98VZT9s7M0[/youtube]
Shinta avatarShinta
FFXV is supposedly 10x as big as The Witcher 3. Wow ... [img]http://i.imgur.com/9tfSuxQ.png[/img] http://www.dualshockers.com/2015/09/01/final-fantasy-xv-map-size-potentially-revealed-its-roughly-an-enormous-780-square-miles/
RadicalYoseph avatarRadicalYoseph
The ending of "Return to Crookback Bog" in TW3 I got was so depressing. Wow. I think I need a break...
Shinta avatarShinta
I'm sitting here play Metal Gear V, absolutely loving it. But in the back of my mind ... all I can think about is Mario Maker. I'm really excited for that game!
Patrick Hancock avatarPatrick Hancock
Sold a digital item on Steam, that came with a physical item, for more than the cost of the physical item. This is the second time I've done this. ¯\_(ツ)_/¯
GoofierBrute avatarGoofierBrute
Everyone right now is playing Metal Gear Solid V: The Phantom Pain. And here I am, waiting for Super Mario Maker to come out. And also Star Fox Zero.
Mike Martin avatarMike Martin
Patrick Hancock hates babies. Rick and Morty.... I wish I could view thee second season. I need to play MGSV. I spray farted earlier.
more quickposts


Contest!


destructoid's previous coverage:
Rayman Fiesta Run


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!



Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -