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Raven Squad: Operation Hidden Dagger got its FPS in my RTS

9:47 PM on 07.03.2008, Justin Villasenor 12 comments

Raven Squad: Operation Hidden Dagger got its FPS in my RTS photo
     Real Time Strategy

I like strategy games. I mean really like them. There’s just something about building structures and sending tiny units to their deaths that can keep me captivated for hours on end. Maybe that just means I have all the makings of a power-mad infrastructurally-concerned dictator; the kind of power-mad infrastructurally-concerned dictator that’s really helpful to have on your side in 2v2 matches. I also like shooting stuff, but hey, what power-mad infrastructurally-concerned dictator in training doesn’t?

It is for these two reasons that SouthPeak Games has caught my attention with the announcement of their new game, Raven Squad: Operation Hidden Dagger, which promises to blend together both genres: very much like a tasty, virtual, peanut butter and jelly sandwich.

Raven Squad will be putting you in command of eight mercenaries that end up in the Amazon behind enemy lines. Each of these soldiers will have their own unique weapons and abilities which will need to be properly utilized in order to escape the malaria-imbued rainforest. This is done by switching between them, and a strategic interface, at will.

Kind of sounds a bit like 2003’s Savage: except that there aren’t any other players on your team, and you can switch places, and you can’t build stuff, and you aren’t fighting sentient animals … Okay, maybe it really isn’t like Savage afterall.

Raven Squad: Operation Hidden Dagger will allow players to get their RTFPSS (Real Time First Person Strategic Shooter, I just made that up) on when it releases for the PC and Xbox 360 sometime this fall.

MIDLOTHIAN, VA - July 3, 2008 - SouthPeak Games today announced that it
will distribute Raven Squad: Operation Hidden Dagger for the Xbox 360(r)
video game and entertainment system from Microsoft(r) and Windows PC
this fall. Published by Evolved Games, Raven Squad is set in the near
future. The game is a unique blending of real-time strategy and
first-person shooter genres.

Developed by Atomic Motion, Raven Squad puts players in control of two
groups of mercenary squads who crash land behind enemy lines in the
Amazonian jungles. It will require tactical planning and a liberal
amount of brute force to escape to safety. Each of the eight squad
members possesses distinctive skills and weaponry that the player will
have to use wisely to progress through the game's story driven
objectives. Raven Squad sets itself apart by allowing players to switch
freely between real-time strategy and first-person shooter gameplay.
Only by mastering both of these modes of play, and becoming adept at
switching between the two, will players make it out of the jungle alive.

"Raven Squad combines two extremely popular genres into a single robust
experience where either gameplay mode could stand on its own merits,"
said Melanie Mroz, CEO of SouthPeak Games. "Atomic Motion is creating
something that's visually compelling and building new boundaries in what
a military title can accomplish. Fans of both RTS and FPS games are
going to love it, as will anyone who enjoys intense, action titles."

LAUNCH GALLERY (7 IMAGES)
Photo Photo Photo Photo Photo Photo Photo
 

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Justin Villasenor's Avatar
Justin Villasenor at 07/03/2008 21:56
@brainderailment

Ditto.
Blackhat's Avatar
Blackhat at 07/03/2008 21:58
Kinda reminds me of Battlezone.

Is this going to be multiplayer? Like, could you and a bunch of friends be each person in the squad? Or do you have to be all of your squad?
Phyraks's Avatar
Phyraks at 07/03/2008 22:01
Haha, I was just coming to say it sounds kinda like savage since all I'd read was before the jump...looks like I was beat to it. Also, I doubt this game will be any good compared to Savage 2, but I guess we'll see.
Lithium's Avatar
Lithium at 07/03/2008 22:01
*cough*Empires (hl2 mod)*cough*
Swizzler121's Avatar
Swizzler121 at 07/03/2008 22:26
thats gonna work about as good as tremulous, HA!
PrinceofCannedPeaches's Avatar
PrinceofCannedPeaches at 07/03/2008 22:46
Real-Time First-Person... Intrinsically Strategic Shooter?
Patriot SE's Avatar
Patriot SE at 07/03/2008 22:49
Pffffff Lay on Hands can't heal the party....it drains all the Paladin's mana!!!!1!1!!111!1!111!!
Justin Villasenor's Avatar
Justin Villasenor at 07/03/2008 23:17
@ Blackhat

No word on multiplayer yet, but I certainly wouldn't rule it out. We'll probably need to wait until E3 for any specifics, though.

@Patriot SE

Mana, shmana. Everyone knows that paladins can use their Lay on Hands ability to heal an amount of HP equal to their paladin level times their charisma modifier. :p
exodus1925's Avatar
exodus1925 at 07/04/2008 06:34
*cough*Renegades*cough*
Remoraz's Avatar
Remoraz at 07/07/2008 09:08
@Justin

Them's some old Paladin rules there.

Also, doesn't this sound like a non-horror Jerhricho(sp?)
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