Banjo-Kazooie creator Gregg Mayles has been speaking to MTV Multiplayer on a number of things, including Peter Moore's notorious comments about Rare's place in the industry, the studio's creative direction and of course, the perpetuating rumors of a Killer Instinct sequel.
Despite the fact that these rumors getting squashed, they have continued on and on, because nobody on the Internet ever gets the message. Mayles said that although a KI sequel might happen in the far-flung future, it would need a fresh idea backing it up. In other words, they're not going to release Killer Instinct simply for Killer Instinct's sake.
"To me, if you’re just doing a game because of IP, that’s not the right thing to do. If someone came up with some revolutionary idea for a new fighting game, yeah, we might think of resurrecting Killer Instinct. But what we’re not gonna do is just say ‘okay, there’s this kind of vocal, fairly small vocal minority of real die-hard fans out there that want to see KI, so therefore, we should be doing KI.’ That’s not how we’d approach it."
I think that Gregg's message is very clear here -- Rare is definitely absolutely working on Killer Instinct: Gaiden and it will be out next week.
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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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Well what they're doing wrong is re-making games and doing a piss poor job *cough* Perfect Dark *cough*. Maybe Peter Moore was right. Rare has lost their touch.
Exactly.At this point Rare is just a hollowed shell of what they where...and the fact that they turn thier backs on the fans and keep going in their own direction (down) just pours salt in the open wound.
Well ScrewAttackDestin said it best, this is what makes Capcom who they are and Rare who they are.
Rares structure
1- Wait
2- Think
3- Make game
4- Wait too long
5- Repeat
Capcoms structure
1- Listen to customers
2- Think
3- ???
4- PROFIT!
Im starting to agree with Moore, I think time has passed Rare by... not to mention Rare has basically said 'we dont listen to our customers'.
here's a new idea: how about a 3D killer instinct. if they thought they had taken the game as far as it could go with that 2.5d bullshit then they need to think again.
i suppose as has been hinted at, they probably want to keep at least one IP free of really awful sequals (ie perfect dark) for when everyone has totally given up on them.