Rare's George Andreas has revealed that his studio, along with Microsoft Game Studios head Peter Molyneux, pushed for at least one button to accompany Microsoft's HD Wii. According to Andreas, his team was "very vocal" about the situation, before they got hit on the head and decided Kinect was awesome.
“We were absolutely adamant that we needed a button, something with haptic feedback, that would initiate an action,” he says. “It took a long time -- we threw some prototypes together and then we saw you didn’t need one.
"We were very vocal to Kudo [Microsoft head of sunglasses] at the time, and Peter Molyneux was as well, that you needed something in your hand."
Rare does not think this way anymore, and isn't that a good thing? After all, we now get to enjoy on-rails Harry Potter, on-rails Star Wars and on-rails Wii minigames! God bless you, Kinect!
Microsoft's Phil Spencer on Kinect: 'consumers love the device, they'll buy it'
12:00 PM on 06.24.2014