Quantcast
Rain is moody, mysterious, and mesmerizing - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Rain  




Rain is moody, mysterious, and mesmerizing photo
Rain is moody, mysterious, and mesmerizing

6:19 PM on 06.12.2013

Hands-on preview


C.A.M.P.'s Rain managed to stand out among the other flashy, next-gen showings Sony had prepared for media at E3 yesterday. Its dark, moody look caught my eye, even with it sitting next to the best looking PS4 titles. And with headphones on and controller in hand, I was instantly drawn in, immersed, wandering in the rain. 


Rain (PS3)
Developer: PlayStation C.A.M.P. / Acquire
Publisher: Sony Computer Entertainment 
Release: Fall 2013

Rain has you playing as a boy that began following a nearly invisible girl only to find that he has turned invisible himself. He's fully invisible most of the time, but when it rains you can just barely see his silhouette, giving him a ghostly look. In a place where rain never stops falling, this boy goes follows the girl long enough to see that she is being pursued by creatures that are just as invisible as they are. They're clearly out to do harm to her, so he runs to follow her and save her.

Rain is an adventure game built against the boy's ability to instantly disappear when he's not in the rain. It's peppered with puzzles that play with this invisibility mechanic, as well as monster encounters that require careful thinking along the same lines, as the boy has no way to fight back. My instinct is to call the gameplay stealth, but the pace is much slower than a typical stealth game. It's more like hide and seek, with the boy dashing under overhangs and roof edges to evade these nightmarish creatures that seem to wander the street of this old city. 

Still, there are stealth elements that would make Solid Snake proud. This rainy city has plenty of rain puddles to splash in. The boy can jump in them to distract monsters with sound, running the other direction when they're not looking.  But he can't fight back, so he's mostly running for cover.

When he's not running he's climbing, using this skill to both advance and scramble away from these monsters. While this may sound like a platformer on paper, the pace of Rain is slower and and more exploratory. Proceeding often involves puzzle solving through blocks of situations. For example, in one scene, monsters came through a gate to block my passage. I had to run toward them and have them follow me to  draw them to an area where I could hide under an awning and disappear, hiding there until they gave up and left. A lot of these puzzles make you work to see something that isn't there, whether it be an object or an opportunity. It's a really neat and artful way to approach gameplay.

There's something strangely delightful about being lost and completely alone, nearly invisible, walking to find your way around this odd, gray city in the rain. The experience is almost haunting, especially with headphones on. Minimal piano music plays quietly, leaving the sound of the pouring rain to take the forefront. Other than these sounds you'll only hear footsteps and water splashes; the overall effect is both relaxing and somehow slightly disturbing. 

Having to watch for wet footprints or moving debris while walking through areas where the boy is completely invisible has a sort of mysterious calming effect, which makes the encounters with monsters more tense. 

Mix together the constant rain, the hiding, the feeling of being alone, and the incredible sound work, and you get a game that makes for a highly unique experience. Dark, beautiful, calming. It's been a full day since I've played Rain, but I keep thinking about it. What happens to the girl? What do those monsters want with her? Where is everyone else? Will it ever stop raining? 

 

Rain is moody, mysterious, and mesmerizing photo
Rain is moody, mysterious, and mesmerizing photo
Rain is moody, mysterious, and mesmerizing photo
Rain is moody, mysterious, and mesmerizing photo
Rain is moody, mysterious, and mesmerizing photo
Rain is moody, mysterious, and mesmerizing photo
Rain is moody, mysterious, and mesmerizing photo
Rain is moody, mysterious, and mesmerizing photo
Rain is moody, mysterious, and mesmerizing photo







Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.





timeline following:
Rain



8:00 AM on 10.01.2013
Review: Rain

Sony has a stable of impressive top-tier game franchises -- Uncharted, Killzone, God of War, the kind of blockbuster productions every console needs to open eyelids among the mainstream users. I, however, will remember Sony's...more



9:30 AM on 08.25.2013
Instant goosebumps: The Music of rain

Upcoming PS3 title rain is beautiful in many ways, but the subtle, emotional soundtrack I heard in a recent preview gave me goosebumps. A new developer diary shows how much work went into the game's music. Composer Yugo Kann...more



11:30 PM on 08.21.2013
Rain out this October for PlayStation 3

Rain will be coming to your PlayStation 3 on October 1 for North America, October 2 for Europe, and October 3 for Japan. It'll cost $14.99/€12.99, and if you pre-order the game you'll be given three bonus items: a music...more



6:00 AM on 08.02.2013
Get lost in this Rain developer diary

Rain is a neat, affective collaboration between PlayStation C.A.M.P. (Tokyo Jungle) and Acquire (Tenchu). I liked what I saw of the PSN title when I previewed it during GDC and Dale North seemed equally impressed sitting dow...more



8:00 AM on 05.30.2013
Rain for PS3 gets a new trailer and screens

Rain, a PS3 adventure starring an invisible boy who can only be outlined by rainfall, has a new trailer and screenshots today. They're worth gawping at, because this is shaping up to be one stylistically pretty game.  I...more



10:30 AM on 03.28.2013
Rain is another feather in Sony's cap of new IP

Keeping in line with the offbeat and interesting games that come from SCE Japan Studio, we have Rain. It’s being developed by Japan Studio, Acquire (Tenchu, Sumioni), and PlayStation C.A.M.P. (Tokyo Jungle, Echo Chrome)...more



7:45 PM on 03.25.2013
Explore the mysterious world of Rain in this trailer

Not long ago, we got a look at some screenshots for Rain, an upcoming PlayStation Network title from SCE Japan Studio, Acquire, and PlayStation C.A.M.P. Having completely forgotten that it was originally announced back at ga...more



8:00 AM on 03.18.2013
Soak up new screens for Sony's PS3 title Rain

Sony has unveiled a drizzle of new screenshots for its upcoming PlayStation Network game, Rain. It's got nothing to do with Quantic Dream's heavier alternative, instead telling the tale of a little boy who is invisible until ...more



More Rain News

Gallery

2:00 PM on 10.16.2014
Shadow of Mordor: A visual tour of stabbing orcs in the face

Mordor may not have the most picturesque landscapes in Middle-earth, but that hasn't stopped Monolith from kitting out its new action game with a photo mode. The addition allows you to take dramatic shots of Talion stabbing U...more



8:00 PM on 10.15.2014
Always bet on Ganondorf

"Always bet on Ganondorf," you said. I agree. Does that look like a face you'd want to mess with? And those teeth! Nintendo has uploaded a few more "secret fighter" galleries for Super Smash Bros. which you can find over here...more



4:00 PM on 10.15.2014
FPS platformer Deadcore is the kind of game I want to play on Oculus Rift

Deadcore is a futuristic first-person shooter/platforming hybrid that got its start in a 7DFPS game jam in 2012 by five friends who met while studying videogame design in Angoulême, France. Extended work on the prototy...more



View all Gallery






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more