Rage for 360/PC twice as good as the PS3 version
3:40 PM on 07.30.2009 // Aerox
Put your ear to the ground. Do you hear that? The rumbling off in the distance? It's the sound of anguished fanboys howling and stampeding.
Ok, I admit the title is an exaggeration, but judging from the fanboy storm brewing, you'd think that it was what was actually said. It's been revealed in the latest issue of Edge Magazine that the PS3 version of id's upcoming game Rage is currently only running at 20-30 frames per second. Not a huge deal, until you find out that the PC and 360 versions are already running at a smooth 60. RAGE!
Why is this? John Carmack blames it on the slower rasterizer of the PS3, saying that the PS3 lags behind the other versions in terms of getting performance out of the hardware. He mentions that a significant amount of time on the PS3 version has been spent delegating various 'jobs' on the PS3 hardware -- apparently the 360 rasterizer makes it easier to "split things off".
The funny part about this is that the game isn't even finished yet, and it's entirely possible that the versions will be identical by the time the game is released. That hasn't stopped people from flipping out though.
Guess what Fanboy Friday is going to be about tomorrow?
[Via CVG -- Thanks Tim!]
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