Incidentally, I pre-ordered it based on this post. I'd better like it, or I will curse you.
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Quantum Conundrum is a wonderful delight
Quantum Conundrum is a wonderful upcoming puzzle platformer from creative director Kim Swift. Her past work includes Portal, and while the game has some influences from Valve's little puzzler, Quantum Conundrum takes things to a whole different level as you have to tinker with a variety of physical properties to solve puzzles. My hands-on time started from about the beginning of the game, and the further I progressed, the more hooked I got. The puzzles are challenging, yet simple enough that you don't feel like a total idiot trying to get through the stage.
Quantum Conundrum (Xbox Live Arcade [previewed], PlayStation Network, PC) Quantum Conundrum revolves around a young boy exploring his uncle's enormous laboratory. His uncle, Professor Fitz Quadwrangle, disappears after a failed experiment, and with the power of the Interdimensional Shift Device (IDS), the boy will shift dimensions and solves puzzles to find his uncle. The IDS lets you switch between four dimensions, the first two being the fluffy and heavy dimensions. The fluffy dimension makes everything lighter, allowing you to pick up typically heavy objects like a safe with ease. Then there's the heavy dimension that will make something like a cardboard box weigh a ton.
You won't necessarily always have access to all the dimensional powers. Some rooms switch dimensions at set times, while other rooms let you switch on the fly. Some of the rooms will even require you to first power up the IDS, with the source energy placed somewhere in the room that you need to acquire. The puzzles won't be as simple as placing the cardboard box on a button then switching to the heavy dimension, either. In one instance, there was a glass window that I needed to break to get through and the only object in the room was a safe. In this case, you have to switch to the fluffy dimension, pick up the safe, then throw it at the glass. With the safe airborne, you'll need to switch back to normal space so the weight of the safe can break the glass. That's just a very quick look at Quantum Conundrum. The game has an extremely fun puzzle system on top of a funny story and cute visuals. I did not want to put the controller down at all during my hands-on session. Plus, John de Lancie is the voice of Professor Fitz Quadwrangle, and he's constantly saying insane things to the player. Maybe it's because I hated him so much every time he would pop up in Star Trek, but every time he started speaking it just kept me wanting to solve the puzzles faster, thinking my prize at the end of game would be a chance to throw a safe at his face. LEAVE JEAN-LUC PICARD ALONE, Q! Tags:#E3#First-person shooter#Gallery#pc#Previews#ps3#PSN#Puzzle games#Quantum Conundrum#Square Enix#Trailers#video#xbox 360#Xbox Live Arcade Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
Legacy Comments (will be imported soon)So demo is coming? They said that demo will be available before the release? I hope we will see the demo on Steam soon. I pre-ordered this. I'd originally been skeptical, but I've come to think that it may be a good game. I was surprised by the cost. Ok Ok, I just pre-ordered it? Happy?
Incidentally, I pre-ordered it based on this post. I'd better like it, or I will curse you. Woah woah woah, John De Lancie's in it? Awesome! As if I wasn't already looking forward to this game I'm more excited about this title than most full retail releases lined up this year. The words "from the co-creator of Portal" should be all you need to hear to set your gamer's heart aflutter. Kim Swift's cred is > 9000 as far as I'm concerned. Thanks Hamza for making me realize that I have no willpower. Tried to not add to my backlog, but I'm such a Portal fan. Then you said "Q" was in it... couldn't resist. 1:00 PM on 05.21.2013 Next-gen arrives with Call of Duty: GhostsI have seen the future, and I'm here to tell you that it's a bit different from what you're probably expecting. Actually, I've seen two different futures. One is Infinity Ward's version of our country's future, in which Ameri...
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| 10:00 PM on 09.12.2012 IKE-aramba! DLC now available for Quantum Conundrum |

New puzzles are now available for all of you Quantum Conundrum fans out there. The second puzzle pack, IKE-aramba!, tasks the player with rescuing the lovable IKE from another series of puzzles in a new wing of Quadrangl...more
| 5:00 AM on 07.30.2012 Let's get physical with Quantum Conundrum |

If you've yet to have some physics fun with the charming puzzle title Quantum Conundrum, then time to get educated. In this video segment, get a lesson on gravity and how to manipulate it with a little help from Quadrangle Industries (and the IDS Glove, of course). Quantum Conundrum, designed by Portal designer and former Valve employee Kim Swift, is out now on Xbox Live, Steam, and PSN. more
| 6:00 AM on 06.01.2012 Quantum Conundrum's adorable E3 trailer gets the job done |

Here's a fantastically charming trailer for Quantum Conundrum, the multi-dimensional puzzle game coming to PC, Xbox 360 and PlayStation 3 later this month. Cheerful music, bright colors and a furry little creature will go a ...more
| 4:45 PM on 03.13.2012 Interview with Kim Swift, creator of Quantum Conundrum |

You guys have heard of Kim Swift, right? Creator of Portal, former designer at Valve, and all-around badass? I interviewed her last week after getting some hands-on time with Airtight Games's upcoming downloadable title ...more
| 9:00 AM on 03.12.2012 Preview: Brain busting goodness in Quantum Conundrum |

I had the pleasure of working through my first Quantum Conundrum play session with the help of its Creative Director, Kim Swift. After helping create Valve hit games Portal and both Left 4 Dead titles, Swift moved o...more
| 4:30 PM on 08.28.2011 Tara Long and Nick Chester discuss Quantum Conundrum |

The big Square Enix game reveal happened yesterday with the unveiling of Quantum Conundrum. The title is a collaboration between Square Enix, Airtight Games, and Portal's Kim Swift. Tara Long and Nick Chester got t...more
| 12:55 PM on 08.27.2011 Quantum Conundrum: Portal-y, but fluffier and cuter |

When Square Enix told us that we would be seeing something new at PAX this year, I didn't expect to see anything like Quantum Conundrum. What a nice surprise. Square Enix is working with Airtight Games and Portal creator Kim ...more
| 1:30 PM on 08.25.2011 Charming first-person puzzler Quantum Conundrum revealed |

The mystery title from Airtight Games is called Quantum Conundrum, and it looks like the type of project Kim Swift (of Portal fame) would be attached to. It's a first-person puzzle game, except this time, the subject matter a...more
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