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Quantic Dream met with Kojima to discuss Heavy Rain photo

If you're a gamer and you aren't even slightly interested by what we've seen of Heavy Rain so far, I have to admit that I'd have a hard time understanding why not. Even if you're more of the FPS type, just a glance at this game tells you it's going to be something very different. Hell, even Hideo Kojima was fascinated with it.

According to a recent inteview with Kikizo,  lead designer David Cage says that he met with Kojima to discuss Heavy Rain:

Cage: Kojima heard about Heavy Rain last year and we met, because everyone told him about Heavy Rain and he wanted to talk, discuss this topic. It was a very interesting discussion. But yeah, I believe that the only real challenge is to treat the storytelling differently, not through cut scenes but directly through gameplay. As you play you tell the story. And that's the most difficult thing to do, but also the most interesting thing. 

Considering Kojima's games tend to rely heavily on cutscenes for storytelling purposes, it's interesting to know he was training a close eye on Heavy Rain. Does this mean we might see future Kojima titles telling stories in a different way?

[Via Kotaku]








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Colette Bennett is a Destructoid features editor from New Orleans, Louisiana. She is also a founding member of Destructoid's sister sites Tomopop, a toy lover's blog and Japanator, our anime site. Likes Nintendo DS, NES, Silent Hill series, Rhythm games, RPGs Meet the rest of the team



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33 comments | showing # 1 to 33
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Havoc Fang's Avatar - Comment posted on 07/14/2009 14:24
Havoc Fang
I'm not overly interested in Heavy Rain. I'll (hopefully) have a PS3 by the time it comes out, but I still have this doubt about Quantic after Fahrenheit/Indigo.

That, and it looks a little...too "I wish I were a movie". MGS at least had non-quick time event combat.
SansJason's Avatar - Comment posted on 07/14/2009 14:27
SansJason
Looking forward to Heavy Rain defines me as a gamer.
protomark's Avatar - Comment posted on 07/14/2009 14:29
protomark
kojima's really getting around nowadays, isn't he? it's rather cute. did he run out of ideas or something? :P

heavy rain still looks ambitious enough to warrant my interest. if it spins a good yarn i think i'll be satisfied. i don't own a ps3, but if i do by the time this rolls out then it's a must-play for me.
Daxelman's Avatar - Comment posted on 07/14/2009 14:32
Daxelman
While I liked what I played of Indigo, I never finished it, partially because I rented it. But from what I here, Indigo get's all "Make A Fucked Up Plot Twist" at the end, so I'm kinda glad.

Let's not have that in Heavy Rain now...
runtheplacered's Avatar - Comment posted on 07/14/2009 14:32
runtheplacered
"but I still have this doubt about Quantic after Fahrenheit/Indigo. "

Well, this isn't Fahrenheit.

so.... now what do you think?
Jin Champloo's Avatar - Comment posted on 07/14/2009 14:33
Jin Champloo
Heavy Rain will be such an interesting game!
Havoc Fang's Avatar - Comment posted on 07/14/2009 14:35
Havoc Fang
@runtheplacered: I know, and I hope they learned from it. The basic idea for HR looks good, but then, so did Fahrenheit/Indigo.

I'll get it, but get it with my eyebrows squinty.
Luke Barnard's Avatar - Comment posted on 07/14/2009 14:43
Luke Barnard
heavy rain's graphics are overrated...
Jin Champloo's Avatar - Comment posted on 07/14/2009 14:48
Jin Champloo
@Barnard An ellipsis is used to deliberately omit some words in a sentence. If you use it, please, do so correctly.
Doos's Avatar - Comment posted on 07/14/2009 14:54
Doos
An ellipsis can also be used to indicate a pause in speech, an unfinished thought or, at the end of a sentence, a trailing off into silence...

Also, grammar policing is #1 on the list of 'Things That Make You A Douche!'

Welcome to my club.
Sanaj's Avatar - Comment posted on 07/14/2009 14:54
Sanaj
Quickly tap X to pretend you don't see Kojima.

What I've seen of Heavy Rain so far is quite interesting...
making it work will be hard, but that is kind of the point isn't it?
WSxRyden's Avatar - Comment posted on 07/14/2009 14:58
WSxRyden
Maybe I'm misled but the game looks like one giant quicktime(ish) event. I just want to know is there pauses for dialog or anything? O and I have heard that you use one of the sticks to control your arm or something.
FukoukaCat's Avatar - Comment posted on 07/14/2009 15:01
FukoukaCat
Kojima is interested in Heavy Rain? If this indicates anything, it's that HR is sure to be quality...
KIDA26's Avatar - Comment posted on 07/14/2009 15:01
KIDA26
An ellipsis is used to deliberately omit some words in a sentence. If you use it, please, do so correctly.

Someone who finds it necessary to point out the correct use of the ellipsis is a douche... you're doing it right.
Holyetheline's Avatar - Comment posted on 07/14/2009 15:23
Holyetheline
Heavy Rain might just pave the way for a new method of storytelling in games! I'm sooooo looking forward to it!
Ganjookie's Avatar - Comment posted on 07/14/2009 15:26
Ganjookie
Meh, it doesn't excite my penis at all. I don't want a movie game, I want a game.

I like menus and gui's, I also do not like the name Heavy Rain...reminds me of Chubby Rain from Bowfinger.
Sean Carey's Avatar - Comment posted on 07/14/2009 15:30
Sean Carey
Metal Gear : Heavy confirmed for 2010!
Askherserenity's Avatar - Comment posted on 07/14/2009 15:59
Askherserenity
I don't think many people are interested in this at all. Might be more interested once they show more but it really doesn't seem all that amazing.
JLanphear's Avatar - Comment posted on 07/14/2009 16:06
JLanphear
I'm looking forward to Heavy Rain. It looks so incredibly gorgeous, and I am quite intrigued by it.
Takeshi's Avatar - Comment posted on 07/14/2009 16:30
Takeshi
If Kojima is interested, I'm interested.
Jin Champloo's Avatar - Comment posted on 07/14/2009 16:37
Jin Champloo
Call it what you will, I like proper grammar. Only recently has the punctuation mark been used in such a way. It was most likely first done in books and only became the cool thing to do on the internet afterward.
randombullseye's Avatar - Comment posted on 07/14/2009 16:43
randombullseye
Here's how I would re-write the press release:

Heavy Rain's developers talk to Hideo Kojima. It seems they want people to not hate their end of game twists and the only man who seems to do that is Kojima. Ghost spiders attacking the office weren't really working all that well, so now they've decided to include clones, vampires, and magic bullet shields.
Solozaur's Avatar - Comment posted on 07/14/2009 17:12
Solozaur
i lol'd HARD at that photo!
Dreamsower's Avatar - Comment posted on 07/14/2009 19:05
Dreamsower
I am very interested in Heavy Rain, although this interest went from being mild to very due to my recent acquisition of a PS3.

The fact that Kojima was interested in a game that is supposedly "doing something different" I think is a good sign. It shows that as a professional in the field of videogames he is keeping up with the evolution of the medium. That isn't to say Heavy Rain is obviously an evolution but it is being marketed as trying something new.
rsquad's Avatar - Comment posted on 07/14/2009 20:39
rsquad
If this game is actually about realistic, modern day adult themes, like murder, suspense, plot twists and the like, then awesome. I'm getting sick of space marines, medieval heroes, and WWII soldiers, for real.

If you're dissing this game you're probably 12. This thing is gonna push boundaries.
Frohike's Avatar - Comment posted on 07/14/2009 20:58
Frohike
To me Heavy Rain epitomizes the direction gaming should not be heading toward.

It apes Hollywood, frolics in the uncanny valley, and uses ... friggin QTEs.

Basically I see the game trying as hard as possible to be a non-game, and that doesn't really interest me. Sorry.
Chronic Logic's Avatar - Comment posted on 07/14/2009 22:56
Chronic Logic
Uh oh, hours of cutscense confirmed.
Sexualchocolate's Avatar - Comment posted on 07/15/2009 04:04
Sexualchocolate
Heavy Rain is gonna be awesome. It's something different in a sea of shoot this jump there games - which are getting boring now.

For someone who's been around a bit longer than the 12 years some of you have, we've been playing shooters, drivers and platformers for about 20 years and although we're not completely sick of them, it's always a welcome change to play something different.

It's not about "changing gaming" it's about creating a new Genre which HR is promising. Indego Prophecy / Farenheit was brilliant, despite a few "wierd" story elements, i really feel like HR is going to push that further.

"I like games not cutscenes" is a bullshit argument, why not mix the two? Why do you need menu's and gui's for EVERY game? Why not enjoy the odd game that treats you to a story, and even better, why not have a story in which the outcome is determined by your "play"?

MGS did contain a lot of cutscenes, but for someone who's played the whole series (that's who the game was aimed at) it had a whole lot of story to tie up, which it did really well, and to some of us felt perfectly balanced between cutscene and play for the game.

HR is going to be sick, Quantic Dream did a great job with an iffy story on Farenheit, I'm confident they'll do a great job with HR.

Fingers Crossed.
Pushtrak's Avatar - Comment posted on 07/15/2009 06:28
Pushtrak
Heavy Rain is the 2nd game I will have any interest in that is a PS3 exclusive...

Am really looking forward to it.
Frohike's Avatar - Comment posted on 07/15/2009 11:20
Frohike
@Sexualchocolate:

""I like games not cutscenes" is a bullshit argument, why not mix the two?"

If that did it for me, I'd still be playing Dragon's Lair and reading R A Montgomery books. I don't want to fiddle with a cutscene parser wrapped around a "choose your adventure" book... I want to interact with an environment in a significant way and be immersed as a character with semi-independent control over such interaction, while participating in a narrative that doesn't require me to put my controller down and disengage.

"Why not enjoy the odd game that treats you to a story, and even better, why not have a story in which the outcome is determined by your "play""

I find your use of quotes around the word play somewhat conspicuous and a propos.
Spork's Avatar - Comment posted on 07/19/2009 12:05
Spork
Please kojima, I'm begging you, please steal their idea for the next mgs game. Because we all know you're now doomed to make every game in the series till the end of time, so it would be nice to have gameplay where otherwise I'd just stare at a screen for 50 hours.
Husnain Amjad1's Avatar - Comment posted on 05/11/2011 03:23
Husnain Amjad1
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Lia James's Avatar - Comment posted on 06/29/2011 01:04
Lia James
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