That said, it's an imperfect game and the PC version is a little bit rough. The texture pop-in is very noticable if you turn around quickly, and I had 30 seconds or so of atrocious frame rates when transitioning from a town to the wasteland sometimes lasting until some unknown something or the other finished loading. It was irritating as hell, though it didn't happen that often.
Still, the game was really quite fun. id is the godfather of corridor shooters and they still know how to craft fun and engaging shooter gameplay today. Jackyl Canyon and the Blue Line Station areas especially highlight that (both are in the latter half of the game).
If you haven't played the game yet, it's easily worth 10 bucks. Give it a shot. The problems I mentioned (along with others I didn't mention, like the abrupt, out-of-nowhere ending) don't keep the game from being a whole lot of fun.
I'm all about PC gaming, but Skyrim on PC is a mess. I still haven't managed to get it running past 6fps on "low" settings with AA and filtering turned off. Drivers are up-to-date, PC is gaming-grade and runs almost everything else flawlessly.
If you want to tout PC gaming, you might want to pick a less "controversial" game to get your point across, is all. I'm wishing I hadn't spent the money.
Brink on 360 broken
Dead Island PS3 Patch Breaks Broken Game
Skyrim PS3 Broken
Still no Skyrim: Dawnguard because Bethesda can't get it running decent.
Also, as I recall the PS3/360 versions also had terrible texture pop-in.
And don't forget what a wreck Fallout 3 was on all platforms for a while after launch.
@Smackybutts:
What are your actual system specs? I haven't heard of any issues that bad.
Core2 E6600 @ 3.06GHz
8GB DDR2
EVGA 1GB GeForce GTX 560 Ti
Running Win7 x64
Forgot to mention that I played it at launch with a weaker graphics card (8800GT) and it ran fine. I figured the patching would fix some of the issues, not cause worse ones.
That said, I never expected much from rage. The big selling points seemed to be more for developers than gamers. So much focus on having unique textures everywhere (Which sounds expensive, why would you not want to re-use resources?) and how their engine was built for easy multiplat development. The marketing for the game seemed to be focused more on licensing the engine than the game itself.
To be honest I feel like id has been dragging behind since the days of Quake III. They were the greatest innovators for FPS games and 3D games in general, but every time they release a game now I feel like they're a bit out of touch. I hope they can turn it around for Doom 4 though.
Sounds like a hardware specific problem to me.
Game runs on a stable 60fps with everything set to Ultra (or high if not available), although I do have a High-end machine.
Just saying that the game is generally well optimized, at least after the houndreds of patches.
"daikatana says hi"
"I want to see what those words mean to him. I love doom."
Uh, John Carmack had nothing to do with Daikatana.
Even trolls need to eat, I'm just being charitable! :D Also, I am not feeling good today and easily provoked x_x
@Smackybutts:
That's really weird. Post on the Steam forums and ask for input, I'm sure someone's had a similar issue. And maybe it's you CPU? Those are supposed to be 2.4ghz, is it overclocked? Everywhere I've seen suggested the game was more CPU dependent than most.
Well clearly this argument is worthwhile and not based entirely on personal preferences. You guys care to hop into some big boy pants and get along? Ridiculous.
http://forums.bethsoft.com/topic/1321575-rel-tesv-acceleration-layer/
Though if you had the same cpu this mod might not help you. You can always give it a shoot though.
That being said, it's a fantastic shooter. I never had so much fun in an FPS since Half Life. AI puts you on your toes, the locals were interesting and pretty (when they loaded right), and gunplay was fast, floaty, intuitive, and fun. The driving stuff was shit though, I couldn't stand it, and threw it on my shelf of things to never finish.
Just having fun, really. Not taking it as seriously as it comes off, console vs PC, or 360 vs PS3 kinds of debates can be fun sometimes.
I'm running at stock speed, as far as I know. I don't OC at all.
@ Spaz
I'll definitely give it a try. Thanks!
Wow....
You can say that again. I was very much expecting a Borderlands-ish experience. I'm glad I caught this, I'll probably enjoy the game more now that my expectations are adjusted accordingly.
It comes with the territory of being stuck under Bethesda's thumb; get something done, the hell with quality testing, move on to the next product.
I enjoyed Rage, brilliant shooting mechanics.
I think the complaints were so harsh because people had high expectations from ID, I still have faith in them!
@stinky: No it isn't actually. Damn near everyone reported having issues with it, Jim even bought and downloaded it to see what the uproar was about and wrote an article stating it should be illegal lol.
I'm hoping DOOM 4 (and everything else) will skip current gen consoles in favor of PC/PS4/720. And dude... it's DOOM. There's not much to dumb down lol

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