When Lumines first arrived, it was considered a vanguard title for the brand new (at the time) PlayStation Portable. The rhythmic block busting puzzler was excellent, and really helped the PSP to stand out. With that in mind, you'd think the game would have been on the PlayStation Network ages ago.
Developer Q-Games has now revealed why PSPgo owners can't play one of the biggest and most important PSP games on the market, stating that music licensing and publishers have gotten in the way. Apparently they're still looking into it, but legal sticky fingers are making it look unlikely that Lumines will be on PSN any time soon.
"We would love to bring Lumines/Lumines II to the PSN store," states Q, on Twitter, where everybody does their speaking now. "But there are complications, music licensing, was published by Namco, etc. ... That said, we're obviously looking into it."
As of right now, the PSN is missing a number of PSP titles, meaning that Sony's latest and most expensive PSP doesn't have access to a full game library unlike the significantly cheaper PSP 3000, which can play everything. It seems the move to a digital era is truly going to be a long way off, if legal issues and slapdash implementation are to be the overriding factors.
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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Seeing Lumines on the Go via PSN would be a welcome addition to an owner's library. If Sony came through with the licensing for Lumines PSP, dropped the price and gave it a nice bundle they'd be on the right track... of course none of that will be happening, but I can wish.
We could bring lumines PSP to the PSN for little to no cash, it is almost total profit! Just give the music guys a call and say they will make a little extra.
Namco: No, we hate money. NEXT!
Getting a PSP and not having lumines is like buying a Gameboy and not getting Tetris.
PSPgo won't
ever get a sale from me
anyway but not getting Lumines out there dooms the PSPgo to the dustbin of failed consoles along with Virtual Boy, Phillips CDi, the 32X, and the Atari Lynx.
So 20 or so years from now it'll be collectors fodder?
They should take a page from the Wii Tetris and do a co-op mode allowing two players to play on the same board to work together. That would make 2P modes that much more fun to play. Versus modes are over and done with sometimes in a matter of seconds.