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Cloudberry Kingdom  



Punishing platformer Cloudberry Kingdom is out this week


6:00 PM on 07.30.2013



Wow. I had completely forgotten a) Cloudberry Kingdom, that brutal-looking platformer with randomly-generated levels, even exists and b) that it was originally funded via Kickstarter -- with a $20,000 goal, no less. Guess what? It's out this week! On PlayStation Network (today), Xbox Live Arcade/Steam (July 31), and Wii U eShop (August 1). There's also a PlayStation Vita version planned for "later this year."

This should appeal to those of us who enjoy the challenge of, say, Super Meat Boy with the unpredictability of recent roguelikes. I still think the art style is a bit gross, but it's better than the original pitch for Cloudberry Kingdom and it does get the job done. More than anything, I'm dying to give the co-op a try. There's going to be lots of yelling. Sorry, neighbors.








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Cloudberry Kingdom



6:00 PM on 08.05.2013
Review: Cloudberry Kingdom

What started out as a Kickstarter project with a meager $20,000 funding goal has been picked up by Ubisoft, of all publishers, and brought to the usual digital platforms. At first glance, Cloudberry Kingdom may not be much to...more



7:00 AM on 06.15.2013
Randomly generated hell awaits in Cloudberry Kingdom

Other platformers have gone the random generation route, but not to the extent that Cloudberry Kingdom has. In fact, it's taken developer Pwnee Studios over four years to perfect the engine and game logic. After seeing it in ...more



2:30 PM on 04.16.2013
Preview: Never the same levels in Cloudberry Kingdom

The challenge in creating a platformer is figuring out what you could do differently from everyone else. While the same could be said about any genre, you have to admit that it's especially challenging for plaformers, a genre...more




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