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PSP Minis multiplayer possibly to come, updates confirmed photo

A lot of hype has been placed upon the PSPgo. It's a sleek, sexy machine with some obvious flaws (battery life, no real new features), but it does sure look great. However, the PSPgo is not the only thing Sony is launching later next month, as there is a whole slew of new game types coming through PSN: the Minis.

There was some talk last week about these new, smaller, bite-sized games, especially in regards to the lack of multiplayer and updates to the games. Last week I was at a Sony PSPgo launch event, and I had the opportunity to speak with Eric Lempel, the Director of PlayStation Network Operations and Strategic Planning, about this very issue.

"So you can patch Minis," he said when questioned about the situation, "but we won't have multiplayer functions in the beginning. Basically, to get these developers on board, and to make it easier to test and get it through the pipeline, we won't be allowing that functionality for the first stage of Minis."

"It's something we will consider in the future," he added, referring to the posibility of game updates and multiplayer in future PSP Mini titles.

Ultimately, this is a situation that is not ideal for gamers, but is something that Sony can address at any time. I just hope that these restrictions don't become like Microsoft's handling of previous Arcade restrictions, where only certain companies and games were allowed to break the rules, because that's just unfair.

Expect more from the Sony Press Event later this week.


Continue reading: More PSPgo stories





17 comments | showing # 1 to 17
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Ibutsu's Avatar - Comment posted on 09/20/2009 14:32
Ibutsu
I want one now.
timtheterrible's Avatar - Comment posted on 09/20/2009 14:39
timtheterrible
What would be the point of creating servers for $5 games? It seems like that would be a terrible business decision.
Danny Merritt's Avatar - Comment posted on 09/20/2009 14:41
Danny Merritt
*extremely late* Jesus Christ, is that how tiny the Go is? D:
kingtobo's Avatar - Comment posted on 09/20/2009 14:44
kingtobo
I still think this whole "we want to make it easier to test" thing is bullshit. If a dev wants to add multiplayer and accept a more rigorous testing standard or forgo multiplayer and speed through testing that should be up to them, rather than Sony making that decision for them. Still, it's good there's a future possibility and that patches are allowed.

@timtheterrible: They could atleast allow ad-hoc multiplayer.
iEro-Sennin's Avatar - Comment posted on 09/20/2009 15:00
iEro-Sennin
I've pre-ordered mine.

And I can't bloody wait to get my hands on this little peace of sexyness and make love to it.
Ok, I better stop here. Gentlemen.
sheppy's Avatar - Comment posted on 09/20/2009 15:07
sheppy
@kingtobo,

"If a dev wants to add multiplayer and accept a more rigorous testing standard or forgo multiplayer and speed through testing that should be up to them, rather than Sony making that decision for them."

They can. It's pretty simple, really. If a developer wants to get the game quickly to market with less testing and restrictions, then being a Mini is the way to go. However, PSP Minis are NOT the only way you can release games on PSN. And if they truly want to add multiplayer, the answer is simple, don't be part of the Mini lineup. Be a regular PSN release. Those have been as cheap as $5. The Mini initiative is simply to push yourself through QA as cheaply and quickly as possible.
Roager's Avatar - Comment posted on 09/20/2009 15:08
Roager
I personally like the PSP, but find the PSPgo to be a horrible abomination by forcing digital distribution.

I'm aware some people disagree with me, but that's my opinion on the matter.

Also, I like the old, not-slidy layout. Not sure why.

Regardless, yeah... PSPgo is not a good thing, IMO.
Emrah's Avatar - Comment posted on 09/20/2009 15:09
Emrah
To be fair, they never commented on "patches", they said no DLC back then. I dunno how destructoid (Jim?) mixed the two at the time. I was going to comment there but forgot to..

@timtheterrible: Peer2peer, A matchmaking server should not be more xostly than an IRC server, and I am guessing it would probably be much less costly.
Xzyliac's Avatar - Comment posted on 09/20/2009 15:30
Xzyliac
I agree with Kingtobo.

If devs want to put out a good quality Mini and are willing to accept a longer wait for the Mini to hit "shelves" then let them. If not then they won't go through the trouble of add multiplayer.

Sony has really dug a hole for themselves by claiming they'll have a service that can stand beside the iPhone's App Store. It just looks more and more unattractive by comparison. They should've just stuck with outdoing DSiWare. I'd be a little more understanding.
that1dude24's Avatar - Comment posted on 09/20/2009 16:22
that1dude24
@roager
Yep.
I will not buy this. I will make a point to not buy any game not shipped physically.
Monte's Avatar - Comment posted on 09/20/2009 17:22
Monte
Uhg, why do they insist on making things smaller... sure people don't want to have to deal with something big and clunky, but if you make these two small it starts to become a pain to hold and operate... frankly, i find the original sizes for these handhelds to be best, except though needing to use some of that space to make bigger screens maybe
Captain Highwind's Avatar - Comment posted on 09/20/2009 18:38
Captain Highwind
Oh my god I want one anyway

why have they been keeping this secret from me until now
Modern Robot's Avatar - Comment posted on 09/20/2009 18:38
Modern Robot
@Monte

Agreed. What about making a handheld more ergonomic? Sure the DS lite has better back lighting, but I don't have the same 10 year old hands to NOT get horrible cramps trying to play something intense like Mario Kart DS. I tend to grip the system like Heston and his rifle. The NES dog-bone controller is superior to the original rectangle of arthritic damage, there I said it.
GohanGVO's Avatar - Comment posted on 09/20/2009 19:07
GohanGVO
Conspiracy theory time: Sony is not necessarily targeting ONLY the iPhone market; rather, Sony is putting a hit on small developers in general (as in WiiWare, DSiWare, iPhone, XBLA, PC, etc.).

If Sony can successfully articulate about how the PSP has 50 million units out there, explain how it costs next to nothing to put a game on it, AND showcase how their titles will be actively promoted (unlike WiiWare/DSiWare and, to an extent, PC) then Sony may have a shot here.
Retrofraction's Avatar - Comment posted on 09/21/2009 11:55
Retrofraction
Sort of want it, but I know that nintendo is done with the DS after this year so I want to see what the next system will be before I commit to a system where I am at full control under sony on witch games I can buy.
varyap's Avatar - Comment posted on 06/12/2010 05:03
varyap
Thank you
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pfollers's Avatar - Comment posted on 08/15/2010 08:04
pfollers
I'm currently lol'ing at the fact that the majority of the comments is "wtf 10/10 thats impossible especially from Nintendo bs"

Even in the new "5 for average" scale, I can't see giving this game less than an 8.5(I personally would give it a 9.5, as it is the funnest game I have played in a while). At this point people are inspecting the littlest details to point out as a flaw so it could get a 9.5/10 or whatever just so it isn't a 10. Speaking words of wisdom, let it be. It's just a score given by a reviewer who is human. This human has a opinion, like many of us do. This opinions fluctuates depending on what the topic is.

To me, Dale simply gave it a 10/10 because it was a fun game to play, especially to him. It reminded him of earlier enjoyments from when he was playing what he considered the best Mario game and reminded him of the reasons why that game was considered the best. Recognizing that these reasons were fully present in the new game, SMG2 was just as good if not better than SMW. Or at least, that is just what I'm getting at.

Nonetheless, I need to go pick this up soon and hook my PC up to a new TV since the old one broke (manufacturer's fault). I really enjoyed SMG and hope to get more difficulty from this game - hopefully not as hard as Luigi's 100 Purple coins. I hated that.

Also, as a closing comment to all the 360 and PS3 fans who are complaining about this 10/10 score, u mad. (im not saying all of you, just those guys who find it incomprehensible that a system like the Wii could hold such an awesome game).

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