Weapon and power-up spawns tweaked as well
Yesterday's Halo 4 War Games update has brought more than a few new additions. From weapons, maps, and gametypes, there's a good amount of tweaking here. Chief among them has to be the laundry list of overhauls to the weapon balance. These include increased damage for many weapons including the battle rifle, SAW, assault rifle, suppressor, magnum, storm rifle, and the chain guns on both the Mantis and Warthog.
Gametypes have seen some changes, with the King of the Hill score limit going from 150 to 250, and individual hills now offering up to 50 points instead of 25. Capture the Flag has seen an increase of two minutes of overtime from previously one, and the Community Forge Island playlist has gone bye-bye, with the Majestic DLC playlist folding into the featured DLC playlist. Additionally, 11 maps have had their power weapon and vehicle spawn points retooled. For full patch notes, click here and here.
It's honestly exhaustive what they've changed this go around. I haven't had a chance to test the new balancing out, but what do you guys think? I'm just happy to see 343 hasn't put Halo 4 out to pasture now that all the DLC maps are out.
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