Quantcast
PS4 overview at GDC covers tech hardware specs - Destructoid

DestructoidJapanatorTomopopFlixist



PS4 overview at GDC covers tech hardware specs


1:19 PM on 03.27.2013
PS4 overviewPS4 overview at GDC covers tech hardware specs photo



Chris Norden, Senior Staff Engineer, gave a developer overview of the PS4 this morning at GDC 2013. This is all very tech-y and intended for developers, but here is some of what was covered for you smarter readers:

As we've heard earlier this year, the PS4 will use a state-of-the-art 64-bit x86 architecture with 8 cores and 8 hardware threads. 

Game makers can expect to use a DirectX 11.1+ feature set with added custom features, an asynchronous architecture, and a 800mhz clock for the main processor sporting nearly two teraflops. The expanded shader from PS3 is now called PlayStation Shader language, and it allows features beyond DirectX 11 and OpenGL 4.0.

There's also 8GB of GDDR5 memory -- this is a very high end graphics memory only usually found on graphics card. This is extremely fast stuff -- much faster than what's probably in your gaming PC.

An optical Blu-ray media drive with dual layer support and a "very large" hard disk will be what we'll play our games from. If it sounds good to you, it probably sounds great for developers.






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.








Win your choice of console from Destructoid! in Destructoid's Hangs on LockerDome

Developer stuff

2:00 PM on 07.28.2014
Capcom wants to lower development cycles to 1.5 years for major sequels

Nobody likes waiting for the follow-ups to their favorite games. However, if you're a Capcom fan, that wait will be more tolerable than most others, as the Japanese publisher aims for significantly quick turn-around between i...more



4:15 PM on 07.16.2014
Developers sound off with their favorite games of the generation

Now this is neat. Game Informer has rounded up 35 developers' picks for best games of the Wii, Xbox 360, and PlayStation 3 generation. There's a fair bit of commonality between the lists, with quite a few selections for BioSh...more



5:15 PM on 07.14.2014
Payday 2 director leaves Overkill Software

Payday 2 game director David Goldfarb, formerly of DICE, has left Overkill Software to start a studio of his own, reports Polygon. It's here he'll be able to escape big-team, AAA development at long last. "It doesn't matter w...more



View all Developer stuff






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more