Regardless of your thoughts on homebrew ones fun should be ruined by these dickheads.
Let's hope Sony bans their consoles. I would say ban their profiles but they could always make another one.
If people start hacking their Need For Speed: Hot Pursuit times, I fucking quit.
@Choc
I have no idea what's wrong with your internet connection, but mine is the exact same as the PS3 version.
Except the PS3 revolted against Treyarch and demanded their money back, haha.
Douchebags
This is MW 1 and 2, not Black Ops. And, like Magnalon said, you must have your PS3 plugged into a T1 and your 360 on dial-up if you have the problems you describe, because they certainly aren't true for anybody I know.
which is also the reason i almost never play games online. to many assholes everywhere.
why? why cheat online?
but what i do miss from the old days is the gamesharks for use in single player games. man think of the fun you could have in saints row 2 or gta4 with a new cheat device!
I'll be more interested when those stories start going.
@Sexy
Oh you! If I can play a smooth night of Reach on my neighbors porch with one bar of wi-fi we're siphoning from the fellow who lives behind him I think the problem is on your end.
Or you could quit playing CoD and play with the cool kids. Just sayin'. ;)
Anyway,
1. OtherOS restoring is in development. It has been since September when the dongle exploits were first being used. Along with the backup loaders and everything else they had out at the time.
2. If it makes anyone feel better, someone released a backup-loader capable firmware this morning. Tons of people rushed to install it. Many people got bricked. They were probably pirates.
perhaps it would be better to put everything into PS4 development and get it to market before this issue and PS3 piracy gets so widespread that publishers lose interest in the console.
with freedom I mean freedom to install homebrew on your ps3
and everyone knows this situation is temporarily until sony starts banning/ disallowing people with modified firmware/games from online play.
I don't think there are much hackers online jet since there is only a small minority of people who hack there ps3's and a even smaller one that updates to 3.55 and plays online
I also know how it is to have your favorite game with hackers in it bfbc2 has a lot of hackers on PC still punkbuster does a good job banning them .
I've NEVER run into a cheater on XBL as their very good with swinging the ban hammer! Both my friends who modded their 360's got banned within minutes of signing into XBL with their modded consoles.
Hopefully Sony puts a system in place where they can do the same though I heard the hackers have some "timecode" of something that makes them very hard to track!
I really wouldn't want the PSN online scene to go the way of the Wii with rampant cheating and hacking but if they don't fix it soon this won't look very good in the ol' PSN vs XBL debate lol.
Just my two cents.
If peole start Hacking DC Universe like this... I don't want to think about it.
Sony's making it very simple for hackers on their system not because it's an easy console to hack, but because there aren't any repercussions. If there are no consequences to cheating, then why not do it?
gotta say, even with the hackers, mw2 on ps3 > bl ops on ps3.... at least half the games i play on bl ops end early with connection errors. incredibly frustrating.
Sony doesn't wield the banhammer like MS. I think they are capable, but PSN isn't as important to the PS3 initiative as XBL is to the 360. Part of what you pay for with XBL is moderation and enforcement of the TOS.
Seriously I don't get the cheating, but saying this is the homebrew scene's fault is really accurate.
It's like saying, somebody kills someone with a gun and we blame the gun and not the person that made the shot.
Sony can't remove the exploit, either.
This is a good thing.
It means you'll get dedicated servers in any game that gives a fuck about its online community. A few little immediate catchers on the devs' behalf to get the obvious hacks, and then the admins of the dedicated servers to pick out the bad apples.
It works out well, since dedicated servers are far, far more desirable than P2P from a gameplay perspective. Plus, there's nothing saying you can't host a local server anyway, much like with PC gaming.
Though, I'm speaking on a "what if" scenario here. It's likely nothing will be done and shit will continue hitting the fan at high velocity.
We need an edit function xD
The modifications, by and large, are completely undetectable, and since they're signed by Sony's own key, will probably never be properly detectable.
They don't really have a way around this other than actually putting measures in place for game developers to secure their games.
Of course IW are going to blame Sony for this, they created their game on what was a secure system. However if their next game falls foul to the same hacks, it's IW's fault for not responding accordingly, given Sony lets them implement what they want to.

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