games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


PS3 Unreal Tournament 3 won't ship with editor, may need PC version to make mods photo

In an interview with some videogame Web site we've never heard of called Joystiq (just kidding, fellas -- we love you!), Epic's Mark Rein effortlessly crushes Chad Warden's modding dreams. It appears that that while the PlayStation 3 version of Unreal Tournament 3 will fully support mods, creating them will require the full version of the PC game, which will ship with a full editor.

"The editor is one of the selling points of the PC version. PS3 owners will need to buy the PC version as well, if they want to make mods. Not if they want to play mods. But, they would anyway because that's where the content is. Are we going to release the whole game for free? You need it for the content. Well, you don't need it if you're going to make 100% new content, but no mod does that."

In the same interview, Rein addresses the PS3 versions max resolution (720p), frame rate ("..it was running at least 30fps when I last saw it.), questionable mod content, and more.

Mark Rein always has a lot to say (a lot of which we can't legally print most of the time), so this interview is definitely worth checking out.


Continue: More PS3 stories





prev next

18 comments | showing # 1 to 18

PoeticJustice's Avatar - Comment posted on 08/03/2007 10:45
PoeticJustice
I think we knew this already....
BluDesign's Avatar - Comment posted on 08/03/2007 10:45
BluDesign
Well, I got nothin.

I don't look for mods or edited levels on the console version, so I can't complain. Thankfully it'll be ported to my precious OS X and my Xbox 360 soon enough.
Dunned's Avatar - Comment posted on 08/03/2007 10:53
Dunned
It would be an actual surprise if you COULD make mods within the console version.
HarassmentPanda's Avatar - Comment posted on 08/03/2007 11:01
HarassmentPanda
@Dunned

It would have been a surprise in the past. But, considering you can install linux on a PS3, easily attach a keyboard, and Sony even calls the console a "computer," it wouldn't be too far fetched to thing creating mods on a PS3 was a possibility. Certainly not an necessary or expected feature, but seemingly possible.
brainderailment's Avatar - Comment posted on 08/03/2007 11:19
brainderailment
I don't know how to make mods anyway, I'd venture to guess that most people who do know how to make mods won't be buying the ps3 version.
Crunshii's Avatar - Comment posted on 08/03/2007 11:24
Crunshii
I wished I could play Starcraft2 on the PS3... that would be golden.. but back on topic, this is just an "Ok" upgrade.

im just wondering... can you buy the PC version and install it on the PS3 using windows OS? thus allowing you to do the mods? just a brash guess.
twesterm's Avatar - Comment posted on 08/03/2007 11:26
twesterm
"Well, you don't need it if you're going to make 100% new content, but no mod does that."

Actually a fair amount does make all their own content (mine did at least :-p).
brainderailment's Avatar - Comment posted on 08/03/2007 11:26
brainderailment
The last thing you want to put on your PS3 is windows Crunshii. Srsly
bipolar beers's Avatar - Comment posted on 08/03/2007 11:41
bipolar beers
word up. if you have a pc and a ps3 whats the use of installing windows on a ps3 when your pc will work better anyhow.
TONX's Avatar - Comment posted on 08/03/2007 12:06
TONX
This is old news. Plus, its technically impossible to do on consoles unless you're either using in-game assets, or someone decides that making photoshop and soundforge PS3 edition is feasable.
pooper's Avatar - Comment posted on 08/03/2007 12:10
pooper
Where's Captain Obvious?
Taicho's Avatar - Comment posted on 08/03/2007 12:25
Taicho
I think the part about having to buy the PC version is the least interesting part of the article. Anyone who knows about PC gaming would have already known that by now.

A more interesting part is when he says that mods will not be moderation and thus, will be open for the PS3 and PC versions.
Sienar's Avatar - Comment posted on 08/03/2007 12:29
Sienar
720p and 30fps? What happened to the PS3 giving PC's a run for their money?
Spitfire747's Avatar - Comment posted on 08/03/2007 13:45
Spitfire747
I was away when the announcement was made I guess, but what happened to the 360 version? In one OXM issue, it has a huge hands on of it, then in two days I hear a rumor that there won't be a 360 version. What gives?

Sometimes people don't understand why they want their console to be the best. It's shit like this.
BluDesign's Avatar - Comment posted on 08/03/2007 13:50
BluDesign
Spitfire

360 is coming, it's just delayed.
brainderailment's Avatar - Comment posted on 08/03/2007 15:10
brainderailment
360 is supposedly not having mods... yet.
Wedge's Avatar - Comment posted on 08/03/2007 18:38
Wedge
Isn't this one shipping with no multiplayer component initially anyways? Who's gonna be modding it?
nightmareci's Avatar - Comment posted on 08/04/2007 04:26
nightmareci
@ HarassmentPanda:
There's multiple reasons you can't possibly run UT3 in Linux on a PS3.

1. UT3 is a proprietary game (Epic has yet to even open up their oldest games, amazingly), and Epic has only ever provided binaries for x86 systems, not PowerPC Linux machines (which the PS3 can be).
2. Sony has not allowed access to the full power of the RSX GPU in the PS3 while running non-authorized code (Linux, or whatever else you would want to make), so a very complicated, fully 3D game like UT3 couldn't even run decently in the first place, even if there were PowerPC binaries.
3. UnrealED was never ported to anything but Windows, so you're sort of screwed there. There is Wine, but with a PowerPC CPU, it just won't work, gotta have x86 or x86-64. I'm sure you could *maybe* get a PC emulator to run at a decent speed to run Windows in a virtual PC (only if it was optimized for the 6 PowerPC cores + features of the CELL), but that's really stretching this "possibility" of using a PS3 to run UnrealED.

It would be nice if the source of just UT3 was available under a "you can build binaries, but make no modifications" sort of license, but I highly doubt Epic would ever do something like that. Stick to strict PC/Mac/PS3 versions, and don't try any of this crossover crap. I do want this game, though. Mac + Linux support = a PC game I'll consider buying.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos


    Win this!
    Dive in! meetup+play for a chance to win a PC

    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Assassin's Creed 2 review
    Crossfire Remote Pistol review
    Resident Evil: The Darkside Chronicles review
    Left 4 Dead 2 review
    Call of Duty: Modern Warfare Reflex review
    more reviews
    Driver
    Avatar
    GT Racing Motor Academy
    Bad Company 2 beta dishes out meaningful experiences
    Legend of Zelda Spirit Tracks
    more previews


    - The Dtoid Army is 51012 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Chad Concelmo: The tragic history of the videogame turkey





















    More Destructoid Originals




     Popular now more






















    Team Destructoid   tips@destructoid.com
    Nick Chester
    Editor-in-Chief
    Niero
    Founder, publisher
    Jim Sterling
    Reviews Editor
    Hamza Aziz
    Community Manager
    Dale North
    News Editor
    Rey Gutierrez
    Video editor & director
    Anthony Burch
    Features Editor
    Colette Bennett
    Tom Fronczak Brad Nicholson
    Ashley Davis Ben Perlee
    Conrad
    Zimmerman
    Chad Concelmo
    Jonathan Holmes Jonathan Ross
    Brad Rice Jordan Devore
    Will Maddock Matthew Razak
    Dyson Joseph Leray
    Topher Cantler Samit Sarkar
         
      Dexter
    Adam Dork
    Daniel Lingen
    Hollie Bennett
    Joe Burling
    Mikey
    Stella Wong

    Josh Tolentino




     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006