OK no, this might just be me but thats the one thing about achievements that grinds my gears, its just a mass of points at the end of the day with no real achievement being worth more than another. As great as it was to graduate from highschool, it wasn't as great as graduating from college.
When I busted my ass to get zombie genocider in dead rising and finally did it, I realized this problem right then.
The achievement system doesn't establish any worth, completing level 1 is held in the same regard as killing yizmat. Its not about what you've done its about how much you've done, and thats a shallow way of looking at things. The great victories mean no more than the tiny victories, and the achievement score of someone who busted their ass and totally deafeated a few games is held in the same regard as someone who rented 28 games and only beat them halfway ( this is why I love the platinum trophy idea, if you can totally destroy a game thats an achievement in itself ).
As for the rest I definitely see were your coming from, but the changes seem you recommended seem more cosmetic than anything ( especially with the chimes) and have no bearing on the actual system itself, it seems you more or less got used to the achievements system and didn't really want to adjust to a different philosophy( however when it comes to load speed,and the trophy levels themselves I definitely agree with you).
Oh and this was a great article BTW.
If the sync wasn't so long, if the handle was more indepth, and if the level system and trophy value were more clearcut, it would basically be on the same level. As for the XMB, I prefer it over the NXE anyday.
Playing LBP with a bunch of friends is great, but when only one of us gets a Trophy all of us should have gotten, it kind of sucks.
I've always viewed their different levels i.e. Bronze, Silver etc as being unique. Also I liked the idea that you leveled up your "character". With achievements, as much as I like them, it always seemed that they just became a statistic. When you finally put all the time and effort into getting one of the really hard ones, and you actually get it, in the end it's just another number and it vanishes and gets gobbled up by the gamerscore. I don't really care about the gamerscore so much as I do about the achievements. With trophies they seemed to stand out, or stay separate a little bit more. If you work really hard to get a gold trophy, you'll always see it there.
Of course, as I've said, I only have a 360, so maybe that's not how it actually feels when getting the trophies.
Besides this, I think the fact that less people have a PS3 matters, if only a bit. My circle of friends all have a 360. Some have a PS3 also, but nobody has just a PS3 and nobody prefers their PS3. So getting trophies isn't something we all compare when we talk smack to each other. Instead we use achievements to fuel our pig-headed boasting and bullshitting. The 360 is something more people have in common than the PS3, based on sales alone.
Also, I look forward to some PS3 fanboy saying that real gamers don't care about arbitrary bullshit like this stuff, therefore PS3 gamers are real and 360 gamers are not. Or something of that sort.
Besides, achievements and trophys are useless anyway. If it takes the lure of a chime and a couple of extra points to get you to play a game, then maybe you need a new hobby as clearly the fun or challenge of playing a game isn't enough.
That and the lack of gamercard data. You can't just toss up a little link and have it update by itself. You have to go through this loong process just to get an automatic one.
I think your article speaks louder than you think about something completely unrelated to the article itself. Your article shows the kids how important the term "get a life" is. I play video games too but Jim...come on. Suck in some fresh air and take a gander out the window once in a while. Trophies and Achievements shouldn't be THAT important to any sane person.
I'll tell you what I care about Jim. I care about paying $400 for a console(xbox360) the company sold me and knew would break down on me on a regular basis but didn't care. Do I have a problem with a company legally robbing me? Yes. 3 year warranty? No...fix the hardware so I don't need a 3 year warranty. After the company with these glorious Achievements rips me off, do I care about Trophies and Achievements? Not so much. My $400 360 dying 3 times isn't important, but trophies and achievements somehow are? Ok, to each their own. Not that you care Jim but, my ps3 has been working like a charm now for quite some time. Enjoy your Achievements Jim.
As you can tell Jim, I like to rant too. But I like to rant about more substantial, meaningful and important things about gaming. I gotta go Jim. I'm going for a bike ride and smelling some fresh air.
5G feels meaningful because it goes towards an overall "score", while bronze trophies just sit there being all bronze and ugly. When the pop-up says "5G", you know that's 5 more points. Fair enough, it's jack shit, but it's something. Flicking through the loading screens of the XMB to find out you've got ANOTHER bronze trophy feels unsatisfying (Although makes the silvers+ all the more better).
Much like Air Miles; you have to spend money to bump up that Trophy score (buying games). Making trophies (or trophy levels) redeemable for something might actually make them worth obtaining, and reward gamers for expanding their library of games. Maybe special offers and Playstation Store credits?
I'm totally with you on the load times and accessibility. Seriously, what's up with that?
"I usually buy all multi-platform titles for the 360, and just exclusives for the PS3."
&
I agree with this article 100%
And really, waiting 3 seconds to sync your trophy list is that much of a deal breaker? And tropies do carry weight, they add up to your "level" like how the small achievements on 360 add on to your gamerscore. This article is making a big deal out of nothing in my opinion. Unless you're the type who love to brag to your "friends" about your achievements/tropies
For Trophies, you have a level rank and a progress bar towards your next rank with a % value tied to it. Getting a bronze trophy advances you x amount towards your next level, and also, don't forget, advances you further in that particular game's completion percent.
To be frank they're so meaninglessly easy to get that they shouldn't feel rewarding at all. That's why I like how the Trophy system is laid out- it lets one see how many of each tier you've completed. The level system is also unique, and always gives you a new milestone to look forward to.
I think what it is is, Trophies came out 2 years after Achievements, and it's too hard for a 360 owner who has tens of thousands of Gamerscore to sacrifice that for their Trophy Level, and that sense of loyalty clouds their perception of Trophies.
Not to say that it's wrong to prefer Achievements over Trophies; it's just that people are letting their commitment to the system that got here first prevent them from giving Trophies the credit they deserve for giving PS3 owners just as much incentive as 360 owners had when they started in 2005. People don't want to "start over," so they try to come up with trivial excuses to avoid them altogether.
Seriously. Arguments like "every bit helps" with your gamerscore, verses who cares about bronze trophies?
Bronze trophies add to your overall score, AND in retail games are required for the platinium trophy.
I mean seriously, with arguments like that, this fails.
With your gamerscore, all you get is an impersonal score, and no one knows how hard everything you did was to get it (or easy for that matter) you could be artifically boosting it through that Avatar game and what-not.
Now..I don't know if your a legitimate game journalist or not, I only created my account here to respond to this article, so don't take this as my attempt to forum troll or "hate" on your blog or anything. I'm sure your a respected member of this community and have a bit of credibility to the articles you write, but if you'll humor me for a moment, there are a few things you wrote that I take issue with.
You said -
"The major issue with Trophies, as it stands, is the fact that the PlayStation Network has not succeeded in creating the feeling of a true online identity for its players. The rather alienating XMB and awkwardness of communication with other players makes it far more difficult for gamers to feel connected to their PSN handles than they do their Gamertags. A Gamertag, from the very start, has set out to feel like an identity, something that is tied into every Xbox 360 game they play, every Achievement they unlock, and every success they have in a multiplayer environment. It feels like something that is theirs. A PSN handle is simply what it is -- just a handle."
Now, this I don't quite understand. You basically say that there is a sense of identity you get with your gamertag that you don't with your PSN handle...but I don't see any specific examples that hold up too well. You say the XMB is alienating. How so? What makes it alienating? I find it rather convenient. Now, I've never owned an Xbox 360, only played it several times with friends. It's got a nice system, but I would hardly consider it to be a step up in creating that feeling of personal identity over PS3. It's avatars are nor more less significant than those on PS3.
Furthermore...the PS3 ALSO shows you what you've accomplished. It does the same thing as the xbox gamertag, so perhaps you could be more specific, as you did say this was "the biggest problem" with the PS3 handle.
Next, you say the PS3 has cumbersome load times to look at your trophies. I'll give you that one, but unless you have the patience of a chihuahua doped up on speed, I really don't think there are many PS3 owners out there who tear their hair out every time they have to wait 3-6 seconds for a quick glance at their trophies.
I'll take a moment and give you credit for something else, as I am not entirely without sympathy for someone defending their system of choice. Looking at other people's trophies in the middle of a game, such as Street Fighter IV, that can take a bit longer, especially when you're comparing trophies. I have a wireless connection so maybe it just takes longer on my end, so it takes more like 10 seconds to view someone's trophies in the middle of a game, though for someone who doesn't own an Xbox, it's not enough to make me complain about the process in general.
Now, as far as placing the blame on Sony for not being "as cool as Xbox" I feel like a lot of your argument comes from the fact that Xbox did it first. Good for them, great idea I say. But throughout the console wars, all systems have been trying to find that leg up over the other, but the risk of coming out first is that someone's always going to try and do it better. Just look at the recent articles on other sites talking about Microsoft and Sony trying to make their own wii-mote. The argument that "someone else did it first, and these guys are just copy cats" doesn't hold up, and should not be used, because if you ONLY have that system, you're going to be pretty happy that you got that cool new feature. You're not going to refuse to participate simply because someone else did it.
I for one, Have been caught up in the trophy system. To me, if I'm walking my avatar around Home (Which I will admit, isn't very often) I often look for players with higher trophy scores. This tells me they are a more serious gamer, and more willing to be good competitors in multiplayer games. Now, it's still a new system, so I don't expect people to dive right into it and amass as many trophies as they can. After all, they don't do anything. They don't get you discounts at the PSN store and they don't unlock secret things, but I fail to see how Xbox achievement points are any better than PS3 Trophies when you break them down to their most basic function.
To summarize, this was a good blog, and I'm glad you have a lot of people responding to it, going "yeah! He's right! Great article!" But before I play the "bias" card I'd like to see you put in a little more perspective from the average PS3 owner these days, or maybe get a general consensus about their thoughts on the Trophy system. For me, it's great incentive to play new games and increase my score, but I'm not everyone. Maybe I'm hungry for debate, maybe I expect a little too much, you are entitled to your own opinion, but in the end, that's all it is. You're one-sided opinion, and that's what's keeping me from taking this article seriously.
Most of the time, its simply up to the developers to make their achivement system fun to do! Uncharted is a great example of good and bad trophies: the fifty kills with each weapon ones were good, because it changes the way you play the game. However, keeping the highest value ones only available for multiple playthroughs was a bad idea, because i'm not going to do that.
I hope they do actually implement them in that funny way they said, where they will contribute to something more than just a meaningless score. Sooner rather than later...
sounds profound, but really makes little sense. you have to explain better how exactly a GamerTag "feels an identity" and PSN ID isn't.
i agree to one point about the sync/loading time is stupid long. but the rest is more of personal preference towards GamerTag written as a shortcoming against PSN IDs.
i wouldn't have qualms about this if you entitled it as "Why XBox GamerTags are Better than PSN IDs"...but NOOOOoo...you had to go with a more provocative title. You're probably watching too much Fox News lately.
all in all, this article is a FAIL. a huge one at that.
Nobody by name ...
I think you are assuming we give a shit, unfortunately you fail horridly.
I think you are assuming we give a shit, unfortunately you fail horridly."
I find it interesting that you presume to speak for absolutely everybody. How do you know that everyone who owns a PS3 doesn't care about Achievements? I own a PS3 and I care about them. Not on any great emotional level, but as a game enhancement that could be developed better. Sony OBVIOUSLY cares about them and thought they were worth copying. Also, for a subject that apparently doesn't matter, there are a lot of rather emphatic and concerned opinions in this thread.
By trying to espouse that "nobody" cares, I think you are the one who has failed. Obviously people care about Trophies, especially those passive-aggressively trying to defend them by saying "rofl doesn't matter." I imagine that a vast majority of "YOUR" PS3-loving community would care a lot more if Sony had come up with Achievements first.
Again, I point out the ridiculousness of some of you people saying that the article subject matter is unimportant, when we talk about VIDEOGAMES. Maybe if I posted this blog on a political science Web site, we'd have a problem, but I write on a site where we talk about what a bitch Princess Peach is. You must be deprived of oxygen on your high horses.
The needs for earning trophies also seem to be more generic than achievements to me, too. Achievements seem to have a more whimsicle feel nowadays, with their ironic namings and interesting icon art. Maybe if trophies were actually given individual designs, as opposed to a standard bronze/silver/gold cup, it would be different.
I think you are assuming he's saying "PS3 IS TOTAL SHIT, XBOX 360 RULES!" when he criticizes the Xbox just as much in different areas as the PS3. Seeing as he owns both, he's completely able to point out the flaws and shortcomings.
He's not saying you care. He's simply saying that for those who own BOTH (i.e., not fanboys), and for those who see disparities in the two, this is why the Xbox seems to be a little more engaging in its reward system. Obviously the PS3 went to some effort to compete in that area; they simply don't do as good of a job.
Put away your tissues and stop fucking crying that someone insulted your prize pony.
Cause the whole achievements vs Trophies argument falls a bit short. You are arguing about the fact that they have used different words for the same things. You've got your small achievements that are worth 5-10g and on PSN they are called bronze trophies. It is a potato and potäto argument.
But I agree, the XMB should load faster and you should be able to access the easier.
I myself like the subtle approach Sony has taken with trophies. The only thing I'd change is the "sync" time and possibly including an option turn off the intrusive unlock notification all together.
I am Jimpressed.
Let's not forget that it's only been 5 months since Trophies were made mandatory by Sony and there has been at least one firmware update since then that improved the speed a bit.
And you MUST understand that saying "5 achievement points is meaningful but a Bronze trophy is not" holds no water whatsoever.
Fact is, until Trophies/Achievements start actually DOING something more than just adding points to your total, neither of them are worth caring about or making a platform decision over.
And as far as I know, the only accomplishments that do ANYTHING at all (and this is still in the pretty early stages) are Trophies that unlock little things like clothing in Home.
The goal was to raise your Gamerscore by 1000 points in a certain amount of time; if you succeeded, you got Contra on XBLA for free.
Yeah, it's a cheap $5 XBLA game, but what have I gotten from trophies? Not. A. Damn. Thing.
I think that is the single masterstroke that puts Ch33vos over the top. Most Wednesdays, I get a new Gamerscore Challenge on 360voice.com and it motivates me to play some of the games I might have neglected.

surf dtoid with 

Rising (10+)
People you follow
















follow