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PS3 RPG Time and Eternity sure looks pretty

5:00 AM on 02.26.2013

Kyle MacGregor

Associate Editor

Imageepoch's time-traveling role-player heads to PS3 this summer

NIS America announced a trio of role-playing games for western release last week. Astride the likes of Disgaea Dimension 2: A Brighter Darkness and The Guided Fate Paradox was a PlayStation 3 title I've had my eye on for quite a while, one I'm incredibly excited is finally coming to North American shores.

Time and Eternity is a gorgeous hand-drawn RPG unlike anything you've seen before. The game eschews traditional use of sprites and polygonal models for a distinctive animated graphical style that makes you feel like you're playing an interactive anime. Oh, and it's about a time-traveling princess with multiple personalities and her pet dragon who happens to be possessed by the spirit of her dead fiancee. Sound amazing, right? Be sure to look out for it when it arrives on PS3 this summer for $49.99.

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More Time and Eternity  updates:

review ( ! ) news ( 7 ) galleries ( 7 ) videos ( 7 )

Time and Eternity had the potential to be something great. A fusion of role-playing game and anime developed by Fate/Extra team Imageepoch and the animators at Satelight, it promises an avant-garde experience where hand-drawn...
Okay, we posted about Time and Eternity a couple months back, and many of you seemed to have reservations. You might have even read a review of the Japanese version over on our sister-site, Japanator. I just came back fr...
Time and Eternity is set to launch in Europe on June 28 at retail and July 3 via PlayStation Network, NIS America has announced -- a North American release will occur in the weeks to follow. A role-playing game developed...
NIS America is looking to keep Time and Eternity in the forefront of your mind with a new batch of screenshots. And as, per usual, the forthcoming role-player is looking absolutely stunning with its vibrant colors and unique visual style. Time and Eternity will release in North America this summer exclusively for PlayStation 3.
I met with Kei Hirono, producer on Dark Souls and the upcoming RPG Time and Eternity, at a local hotel. From the ornate, spacious lobby I was guided by an amiable PR fellow around a couple of twists and turns, up a 10-stair, ...
When the PlayStation 1 and N64 came out and rough, polygonal, 3D character models became the norm, it took me a while to realize what was wrong. Playing certain games would creep into the uncanny. It took me a surprisingly lo...