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PS3 is the lead platform for Vanquish photo

Remember how the Xbox 360 was the lead platform for Bayonetta, leading to a slapdash PS3 port? Well, my fine feathered friends, fear not! The roles have been reversed this time around, with Platinum Games confirming that the PS3 is the development lead this time around. 

"We're leading development on PS3," says director Shinji Mikami. "Obviously each console has its own unique requirements and limitations, but we feel if we can create a good enough presentation on PS3, we'll be off to a good start."

Platinum is developing the game for 360 too, which means Sega won't be handling any more shoddy ports. Hopefully this will lead to equal quality on both platforms, but the important news is that the PS3 won't be stuck with an inferior copy again. That's good news!

Platinum Developing Vanquish on PS3 and 360; PS3 Lead SKU [1UP]








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35 comments | showing # 1 to 35
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Mr Pibb's Avatar - Comment posted on 03/05/2010 07:07
Mr Pibb
I suppose the leaked Sega document from last year that mentioned PS3-PSP connectivity for Vanquish hinted at this. Anyway, as long as both versions are equal then I'm happy.
Stephen Beirne's Avatar - Comment posted on 03/05/2010 07:10
Stephen Beirne
Equality yay!
wardprod's Avatar - Comment posted on 03/05/2010 07:26
wardprod
Looks like the east is realy trying to earn some western rep. :)
maybekun's Avatar - Comment posted on 03/05/2010 07:29
maybekun
Well, my fine feathered friends, fear not!

loled.
JustLikeBuck's Avatar - Comment posted on 03/05/2010 07:34
JustLikeBuck
We heard this from Terminal Reality wit GhostBusters, a lead platform doesn't always guarantee a better product.
kenlars's Avatar - Comment posted on 03/05/2010 07:43
kenlars
Hope it does better than the xbox FF 13 port...The obsessives over at Digital Foundry, who do this kind of thing for a living, have compared the Xbox 360 and PS3 versions of Final Fantasy XIII in agonising detail. The results? Not so good for 360 owners.

While acknowledging that the most important thing - that game itself is the same (of course) - and that in some instances cinematic sequences are better than expected, in many other areas the 360 version "isn't anywhere near as impressive as it is on PlayStation 3".

Making things worse is DF's assertion that it didn't have to be this way; that much of the 360 version's (relatively) poor performance in CGI sequences is down to "amateurish" video encoding on the part of Square Enix, with around 1GB of storage space left unused on two of the game's three discs that could have been put to work improving the look of the game's cutscenes.

Things aren't all bad for the 360 version. Digital Foundry notes that the game's framerate is consistently smoother on Microsoft's console, the 360 better able to stick to the game's target of 30 frames per second than the PS3.

Words can of course only describe so much, so for the full details on the breakdown and a big collection of comparative galleries and in-game clips, hit the link below.

Face-Off: Final Fantasy XIII [Eurogamer]
koehler83's Avatar - Comment posted on 03/05/2010 07:47
koehler83
@kenlars

I'm sure they're being developed in parallel. Of course problems occur when your publisher decides your game is going to be on a platform that you haven't been anticipating since day one. It doesn't matter which way you port, it's not going to work. I don't think it's going to be an issue with Vanquish, but I'm also pretty sure that by the time it comes to market, no one is going to care.
Piellar's Avatar - Comment posted on 03/05/2010 07:52
Piellar
It's almost impossible to have identical PS3 and 360 versions of the same game, I think this need to meticulously compare every dual-platform game is borderline unhealthy/obsessional. The main important thing is that no content is missing from either version, and that the framerate/loading times are acceptable.

Platinum Games making their next title on both platforms will very probably ensure that. Good news!
RichieJT's Avatar - Comment posted on 03/05/2010 08:03
RichieJT
makes sense

MadWorld - Wii
Infinate Space - DS
Bayonetta - 360(&PS3)
Vanquish - PS3&PSP (&360)

Good to see them trying lots of stuff!

I just hope when Vanquish is done Capcom do a deal to let Hideki Kamiya bring Viewtiful Joe to a close! From reading interviews someone else touching Okami hurt him a bit.

Henshin-a-go-go, baby!
Sexualchocolate's Avatar - Comment posted on 03/05/2010 08:11
Sexualchocolate
What is a Vanquish?
CarbonByGravity's Avatar - Comment posted on 03/05/2010 08:20
CarbonByGravity
No kidding! They messed up big time by using the 360 as the lead platform for Bayonetta. (The flawed PS3 port sold 4 times as many copies in Japan) Considering there are very few 360's in Japan when compared to the PS3 this move seems like a no brainer. With that said, this is obviously a good move on their part, and I hear it's easier to port PS3 games over to the 360 anyway.
acetated's Avatar - Comment posted on 03/05/2010 09:08
acetated
congrats 360 owners. your port will be juuuust fine.
Naktu's Avatar - Comment posted on 03/05/2010 09:13
Naktu
@CarbonByGravity, Bayonetta was targeting a western audience, if I remember correctly.
DreRox's Avatar - Comment posted on 03/05/2010 09:49
DreRox
@Squawk, Agreed completely. Play the game or don't play the game. Scrutinizing every detail difference does nothing.
Jim Sterling's Avatar - Comment posted on 03/05/2010 10:17
Jim Sterling
MAH GAWD THE GAME BLOGS ARE CONSPIRATIZIN' AGAINST THE PS3!
Shadowiii's Avatar - Comment posted on 03/05/2010 10:19
Shadowiii
How have I never heard about this game? Bayonetta was freaking gaming gold.
Shadowiii's Avatar - Comment posted on 03/05/2010 10:20
Shadowiii
Or should I say...PLATINUM?

Eh? EH?!
CarbonByGravity's Avatar - Comment posted on 03/05/2010 11:00
CarbonByGravity
@Tomasz Jaro and @Naktu: That would make sense then
Retrofraction's Avatar - Comment posted on 03/05/2010 11:06
Retrofraction
why didn't they make something like this on the wii? I know mad world bombed, but Its a game that I wound not want to play.
Electrium's Avatar - Comment posted on 03/05/2010 11:11
Electrium
I have to agree that it's a good move. Most PS3-oriented games that get ported to 360 end up working great...not so much vice-versa.
Mr Andy Dixon's Avatar - Comment posted on 03/05/2010 11:25
Mr Andy Dixon
Fine with me. Like others have said, I've never seen a PS3 -> 360 port turn out badly, but the other way around has a bad history. I own both systems, so if I play it, I'll play whichever version has more of my friends who are playing.
grasslunatic's Avatar - Comment posted on 03/05/2010 11:29
grasslunatic
I suppose that it's only fair. I hope the 360 version of Vanquish doesn't end up like the PS3 version of Bayonetta.
Shadowcast's Avatar - Comment posted on 03/05/2010 12:03
Shadowcast
I call bias... Jim hates Sony... for reasons!
Dv8thwonder's Avatar - Comment posted on 03/05/2010 12:08
Dv8thwonder
PN:03 and Halo going half on a baby?
az060693's Avatar - Comment posted on 03/05/2010 15:28
az060693
That is always a bad sign. PS3 to 360 ports are always crap. What ends up happening is that the dev spends tons of money optimizing for the PS3s stupid architecture, due to the Cell processor, and then they run out of time and money for 360 port. Instead of optimizing, they simply lower graphics quality.
MCChampaignMillionaire's Avatar - Comment posted on 03/05/2010 19:14
MCChampaignMillionaire
Actually looks very cool
Kalmah's Avatar - Comment posted on 03/05/2010 21:43
Kalmah
Is that screenshot INGAME? Wow, that looks clean.
TheGlue29's Avatar - Comment posted on 03/05/2010 22:06
TheGlue29
Wow. Neither Bayonetta nor this game really impresses me.

But I did read all the articles out now about how the next Final Fantasy looks like shite on the 360 compared to the PS3 version. So I guess that would even off any "loss" PS3 users felt about that ridiculous game for losers who'll never ever see a woman other than their mothers naked first hand.
Berserker's Avatar - Comment posted on 03/06/2010 00:32
Berserker
@Byronic Man
You know who else had equality? The Communists. Are you a communist?
Stephen Beirne's Avatar - Comment posted on 03/06/2010 20:29
Stephen Beirne
No way, I've never even been to Communia.
Bastardo's Avatar - Comment posted on 03/07/2010 15:18
Bastardo
Bayonetta was drivel. It's made entirely out of the same vein of lame that made people wince when Dante said "Let's Rock, baby!" in Devil May Cry.

But with a hairy librarian that looks like a cosplayer at a comic convention.
Blacklash93's Avatar - Comment posted on 03/07/2010 17:07
Blacklash93
^
Someone doesn't like cheese, I reckon?

I loved Bayonetta. It was so full of over-the-top sexuality and nonsense it couldn't help but be a joy to just watch and laugh with/at. Apparently some people just hate seeing a game have fun with itself... Still a bit skeptic about this, though. It looks like a shallow eastern take on an already generic western genre at this point.
elizadavid's Avatar - Comment posted on 03/18/2010 02:27
elizadavid
I can agree to the fact for Ps3 owners multiports look better when its done on the Ps3 first for the ps3.but not really. In my opinion when they make games for the Ps3 the game isnt made its very best (but it wasnt done on the 360 first so you cant compare).If developers dont like programming for the ps3 but they use it as the lead hardward are you really getting a better game? I think they'll take the lesser or two evils. Make a superb game and port it to the PS3 with hiccups or Make a decent game for the Ps3 and port the with minimal issues to the 360. Some do like it's first party titles but I think you could get more out of the 360. Ap3che said it best though.

m3i zero
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