It's been a while, but I know you're all eager for yet another talking head predicting that traditional games are dying in the shadow of mobile experiences. Today's villain is Bossa Studios head Henrique Olifiers, who thinks the Vita will die horribly.
"We'll keep on the lookout to see what the next gen will bring, but if they want more focus on tech specs rather than usability and accessibility, I don't think it will be for us," he stated. "I hate the fact you cannot play a game on the PS3 against the same game on the 360 or PC. Walled gardens in a world where people are freely connected all the time is just a dumb idea that limits what is achievable.
"Valve is bang on: proprietary stuff is madness, we should be moving to more open platforms, to interoperability, bringing everyone together. If this is not the motto for the big console manufacturers, not only will we not be there -- they're likely to die a horrible premature death, the kind of which I think the Vita will suffer from."
Bossa recently acquired the talents of former Last Guardian executive producer Yoshifusa Hayama. Jumping the ship after fiery visions of a blasted console wasteland? Probably not, but it's worth noting that many are eyeing more open, social platforms with increasingly hungry eyes.
Vita to suffer 'a horrible premature death,' says Bossa [Videogamer]
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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Could've sworn there are games that allow cross platform play. Sony at least, is open to allowing people to play cross platform with PC players. There could easily be more, but that's on the developers to, ya know, work to make it happen (like Valve did, funny how he mentions them and then claims you can't play cross platform on the PS3).
As for the Vita, personally I wanted a psp like I want a papsmear on my anus, but I need the vita as much as I need my actual anus. Give it to me. The vita.
It's not like the game has a different set of controls, or anything. Or even Gears of War PC. That community is dead, but the 360 is still alive (somewhat). There are different maps that 360 owners can't play, but that shouldn't stop the two from intertwining. Hell, even Shadow-fucking-Run allows GFWL users to play with 360 users.
Ugh, fuck non-cross platform play.
Portal 2, the unreleased counter strike, and Shadowrun are the only games I can think of that allow cross platform play. And even there it is only between ps3 and pc (steam) or xbox and pc (windows) respectively. Please provide more examples if you can. Imagine, for instance, that every co op and multiplayer game released just within the last year allowed play between pc, ps3, and xbox players? Disregarding first party games and assuming the appropriate matchmaking systems, there is an enormous volume of games that "could" be cross platform (as opposed to multiplatform)
Also, he mentions valve specifically because they are doing this or at least have an eye toward it.
What else is new?
GOT EM!
OH THE HORROR
Do I hope for a gaming future that involves a unified medium with tens of companies competing in that space? Fuck yeah I do. Do I fantasize about Sony, Nintendo, and MSoft burning in the flames if/when that future comes to pass? Nope.
If no one knows who the hell you are, you really don't have a place to start judging the future of console gaming. Especially if your only argument is the lack of cross platform play.
Any online game that's large enough to warrant more than 2 months of community involvement has the numbers to ensure that you will be able to find a game on any platform, add that to the fact that most people who want to play with friends buy the game for that particular system anyway, and I don't see how cross platform play would change anything.
Except the entire match would become some flame war about which system is better and everyone would blame their success/failure on the fact that JoeShmoeA is on 360 and BillyMWGuy is on PS3. I think it's probably better for everyone if we keep already volatile communities separate.
I mean it still might die but it wont be for any of the reasons he says console gaming is going to die.
Stoopid racism aside, as much as I would want to play Battlefield 3 and other online games with people on the 360, PS3, and PC, there's nothing that I hate more than Facebook games and little IOS games. They now all think that they're hot shit because they attract people of all ages. Sony and Nintendo leaving the console market to make 3rd-party IPhone and Facebook games?? Stopping the Vita from getting released because the Iphone and Androids are really popular now? I hate all these people with a passion.
I'm really getting annoyed by all these stories of mobile game companies saying dedicated handhelds will die. If they presented a reasonable argument I'd be okay with that, but what I keep hearing is. I make mobile games, mobile games is growing, I don't like dedicated gaming devices. Therefore portable gaming will die.
Why do you think people are so against phone gaming? It's because they're constantly attacking dedicated handhelds. I like my 3DS and plan to get a Vita, you like playing games on your phone. That's fine, now please stop telling me that it's going to "die" without presenting a cohesive argument. I can believe that the handheld market will shrink a little, but I don't believe it will disappear completely.
If a mac and pc player can play the same game together, why can't console gamers pretty much?
And going back to that other topic, I'm skeptical about the Vita, Sony's retarded gates to admission in terms of a memory card and games...you should choke on a thousand chodes for that Sony :/
Do we agree on something? Is... is the end of the world nigh?
In any case its interesting that iOS, android and Facebook have basically zero games that are completely cross platform, the mobile (as in phones and tablets) market basically resembles a clusterfuck free for all version of the console market with devs mostly supporting one or a couple platforms and the rest get the left overs and second hand stuff. But that's a larger discussion.
By the way, have we properly distinguished between mobile and handheld markets? Just making sure we have our terminology correct: mobile games are on iOS and android while handheld games are on 3ds and vita, right?
Uncharted: Golden Abyss is pretty, but I have Just Cause 2 on my smartphone. The graphics arms race has been won. End of story. And no matter how many games Sony can pump out, they're up against a library of thousands of excellent titles, plus several hundred PC and console hits. Even Nintendo should be watching this one.
That being said, the guy is correct that open standards and porous borders between consoles should be embraced. But then again, he's just parroting Valve on the matter, so go ahead and heap scorn on the man.
Basically, everything put out on the PS4 should have a link to Steam.
Console war OVER.
Recently you get Dungeon Defense. Xbox 360 is excluded due to Microsoft being Microsoft but the good platforms can (will, as I got it the Ps3 is still waiting for a patch) play together, so Windows, Android, iOS and soon (?) PS3.
They have just said they won't make games for any platform that isn't cross compatible with another.
Though the biggest hurdle to cross compatibility in my mind is Xbox Live, So long as they are charging a subscription to play games online. They need to ensure that no one is getting to play the same games free.
At least you know if your host of a P2P game you are supporting a bunch of other Xbox Live subscriber's and not a bunch of free PSN/PC players.
Or vice verca why are you paying for a sub if all the heavy lifting is being done by those free PSN/PC players
He can quit his bitchin'.
No. Where have you been?
Also note that Yoshifusa left Sony. Notice a pattern? Things are falling apart in Sony land with their corporate interests getting in the way of game development.
My current phone provider gives me 2Gb of download's a month through their tower's.
Onlive is going to chew through that so fast it wouldn't be funny.
Not to mention that i would have to carry around a controller attachment to ever play the game properly.
And then there is the fact that you are scaling games down to screen size's they simply weren't made for.
A PSV or 3DS or IOS games are made with the small screen size in mind