Peter Molyneux's tease that Fable III would hit in early 2010 doesn't seem that far off base. In a recent interview with Develop, the Lionhead Studios boss and creator of the Fable series said that the next Fable title is "almost at its final edit."
Fable III is set to be unveiled again at the Microsoft-sponsored X10 event in San Francisco this month, but it doesn't appear as though that the build will be playable. We'll have to see, and now start wondering thanks to this little project update.
One thought: this game came together fast. Are we looking at Fable II with a new skin, or something as revolutionary -- and Natal-ly -- as Molyneux has teased?
FAQ: Peter Molyneux [Develop, via CVG]
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also, i will never play another Fable game after the piece of shit that was Fable II
Pleasantly surprised, but still.
I'm thinking Fable III will look alot like Fable II, but the actual gameplay will be very different from what we're used to. If I'm peeling this onion correctly...
Truth is I think people just dislike Molyneux. Which is understandable but still. In my opinion when you objectively judge the actual game it's a solid piece of work.
I'd care more about Fable III if the other two hadn't been good but incredibly disappointing games.
Option A Mr. Nicholson, the speed you mention, the lack of hype from someone like Molyneux (or maybe not lack but not the usual amount) and specially the lack of any kind of gameplay video makes me doubt this as little else than an expansion (Fable 2.5?), sure i could be wrong, but so far evidence points otherwise.
Also, why would anyone hate Molyneux? Because he's passionate about making games? Because he's ambitious and naive about what he can accomplish in his games? Those are pretty lame reasons. He seems like a likeable dude to me- a guy who just wants to make the best games he can.
The anoyance comes from his ability to talk like his next new game is revolutionary for the games industry. You know, like the holodeck would be for the world if it were ever to exist in this time.
The fascination over his imagination is the fact that somebody this nuts is in a major place in the industry.
His name is mostly synonomous with greatly recieved and profitable games.
So his influence is secured.
And the fascination also comes from the fact that games comes from creative imaginations.
Games begin with imagination.
As much as I hate him, it's counter balance with interest in what he could possibly bring to the table.
That's Peter Molyneux for you. I wish he'd grow up, but if he did the Fable universe wouldn't exist. So I bite my wish. :-)
That said, Molyneux is in fact one of my favorite developers for actually attempting new and amazing things that are destroyed by less than capable hardware. The same will probably go for Milo, we just don't have the tech to do what he wants to do yet.
I liked it, but please have a bigger over-world next time, Fable 2's was shockingly small
Maybe you should just cut off your Xbox 360 ever time you die in Fable II, run fives miles, and then turn it back on to play. That should be challenging enough...and maybe even more dramatically-interesting. After all, making sure you don't get what you want is the best way to feel true, raw, emotion.
like Fallout: New Vegas