It's not all that surprising to hear that CCP is moving this direction with a second shot at a first-person shooter. Jean-Charles Gaudechon, the executive producer on Dust 514 who's been at CCP for seven months, was integral to the decision. He noted that this made the most sense for the team to be able to push the vision that they had for Dust.
According to Gaudechon, Project Legion is being build around three pillars (videogame buzzwords!) of gameplay. The first, and probably most important for an FPS, is that the developers want to make a game that is a deep and balanced competitive shooter. Second, sticking true to the core tenets of the EVE Online universe, they're striving to create a true sandbox in New Eden for players -- one in which they're less crafting a set experience, but instead acting as custodians of a game that allows experiences to happen. Lastly, again remaining in sync with EVE Online, they want a player-driven economy.
Truth be told, there's really not all that information about Project Legion available yet. That's most likely because CCP hasn't necessarily nailed down the specifics yet. It's just a prototype, after all. Gaudechon off-handedly mentioned that CCP wants this to be a "re-imagining of what a first-person experience in EVE is," and it's easy to pick up on the fact that the re-imagining is still far from complete.
As such, there are plenty of questions still in the mix. Will Project Legion adopt the same free-to-play model of Dust 514? Are they going to attempt to integrate the gameplay into the greater EVE Online universe? And, maybe most tantalizingly, what does Project Legion's existence mean for Dust 514?
There's no denying that Dust 514 hasn't exactly panned out to be all that it was hyped to be. Will Project Legion's release be the coup de grâce for the PlayStation 3 title? Unsurprisingly, Gaudechon denies this, remarking the CCP is seeing a solid user base for Dust, largely attributable to the dedicated EVE community. When asked if the two games will be different enough that people would be inclined to play both, he responded in the affirmative.
Despite those replies, it's hard to shake the feeling that this very well be the beginning of the end of the road for Dust 514. It seems that CCP is looking at Dust as a learning experience, and taking that information to a new game on a platform where its players are. Regardless of what the future holds for Dust 514, Project Legion proves that CCP isn't giving up on the first-person shooter genre anytime soon.
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