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Project Gotham Racing 4 gets bikes, is now infinity +1 times better than Forza photo

If Forza 2 was a man and I was a woman, while I was playing it I would have kept thinking to myself "Are you in yet?" But, as underwhelming as that overhyped Microsoft moneymaker is, gamers can always rely on Bizarre Creations and the Project Gotham series to deliver the real goods. This year's iteration looks particularly impressive, with groundbreaking weather effects, a larger and more diverse selection of vehicles and tracks, and now this:

The weather system was the shocking pre-E3 revelation, but the absolute E3 show-stopper is that motorcycles will now be included in the game.

That's right, racing bikes have made the cut in Project Gotham Racing 4 and they help revitalize the franchise with a feel and control all their own. From wheelies to endos, these lightning-quick and nimble machines provide a refreshing change of pace. If you thought the white-knuckle sense of speed was intense before, wait until you rocket down the home stretch on two wheels instead of four.

Even better, the racing bikes compete right alongside the cars, so you don't have to compartmentalize your racing.
I'm not sure I like this concept honestly, as motorcycles have been known to both ruin racing games (Kirby Air Ride) and add to them (Midnight Club), but Bizarre hasn't slipped up yet so they get the benefit of the doubt. Hit the jump for the complete details on all the new and refined features in PGR4, and then shed a single tear for all the gamers who insist that titles like Forza are perfect because they do one or two things really well. Everyone else wait a couple months and we'll have our cake and eat it too. If you don't like cake, you're a communist.

Via Xbox.com, article by Ryan Treit: 

Through Rain, and Sleet, and Snow
The recently announced weather system for Project Gotham Racing 4 is a radical shift for the racing genre. It's a superior technical achievement to marry thunderstorms and snow-packed roads with the raw speed and visual detail of the Project Gotham series, and its effect on gameplay effect is just as amazing.

Power-sliding a Ferrari Enzo around a tight icy turn, hurtling down the home stretch through the driving rain in a throaty Mustang, and zig-zagging around puddles in a TVR Sagaris are all unique and thrilling gaming experiences.

That turn looks a little slick, son.

Whether you're racing in hot, sticky weather with an overcast sky, in a dense fog in a drizzling rain, the icy cold on a crisp, clear day, or in a raging thunderstorm, the combinations are varied, unpredictable, and most impressive, as the conditions even shift and adjust in real-time during a race.

Two Wheels Are Just as Good as Four
The weather system was the shocking pre-E3 revelation, but the absolute E3 show-stopper is that motorcycles will now be included in the game.

That's right, racing bikes have made the cut in Project Gotham Racing 4 and they help revitalize the franchise with a feel and control all their own. From wheelies to endos, these lightning-quick and nimble machines provide a refreshing change of pace. If you thought the white-knuckle sense of speed was intense before, wait until you rocket down the home stretch on two wheels instead of four.

Looking sweet.

Even better, the racing bikes compete right alongside the cars, so you don't have to compartmentalize your racing.

Team Play Online
With Project Gotham Racing 4 comes a commitment from Microsoft and Bizarre Creations to foster a more active and competitive community, and the new Team Play concept helps cement that wish. While you can still race in the classic "every man for himself" mode, you can also team up with friends and take on rival teams.

Finishing first may still be important, but the overall success of the team takes top priority, and with that single shift in mindset comes a world of new racing tactics. Block opponents and allow teammates to pass unhindered, then drift behind your buddies, calling out opposition locations. Working together as a cohesive unit instead of just being a lone renegade on the track can be a lot of fun.

Meet the Icons
The stable of available vehicles in the Project Gotham series has always leaned heavily towards high-end exotics, but with PGR4 you'll find a new breed of cars with an even higher degree of rarity. Iconic cars from generations gone by are now available, and while details on exact models are scarce, we do know that everyone's favorite Back to the Future transport—the DeLorean—makes an appearance.

On Demand
Project Gotham TV was a much heralded feature in PGR3, and it's been retooled from the ground up for the newest entry in the series. The new system—now known as Project Gotham On Demand—focuses on highlighting the spectacular feats of friends and competitors. From toggling through uploaded photos of their favorite moments to streaming a video of their latest victory, On Demand delivers nearly instant access to content you want to see from the players you actually care about.

Cut off the red team.

News and Notes
In addition to the more radical upgrades, our few minutes of preview time with PGR4 uncovered some other lovely tidbits:

  • Cityscapes: Three brand new metropolises have been given the next-gen treatment for PGR4. Shanghai, Quebec, and St. Petersburg are all in the game, keeping with the series' penchant for exotic, gorgeous locales.
  • Shudder speed: The camera now shakes and shudders when you begin driving well in excess of 100 mph, further defining the line between going fast enough to make you smile, and so fast you cut off the circulation in your hands from gripping the controller too tight.
  • Friendlier angles: While the courses are still technically demanding, you'll find most turns a bit more generous and conducive to the power-sliding mayhem the Project Gotham series has always encouraged.
  • A.I. for Kudos: The A.I. now races more for Kudos and less for the best possible time. In short, you won't spot the reactive A.I. taking the same perfect line through every lap like in years past.

Project Gotham Racing 4 is shaping up well beyond the evolution of a standard sequel. Where PGR3 introduced us to Xbox 360, PGR4 looks to put the technology through its paces now that Bizarre Creations understands its full capabilities. Look forward to more coverage on this title throughout E3, and in the months leading up to its release.

Tip thanks to J. Alexander Bill, the creator of Post-Its. 

LAUNCH GALLERY (17 IMAGES)
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20 comments | showing # 1 to 20
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Justice's Avatar - Comment posted on 07/09/2007 17:37
Justice
Sounds like hot fire to me!
Topher Cantler's Avatar - Comment posted on 07/09/2007 17:45
Topher Cantler
*Catches your rock and EATS IT*
Altair78's Avatar - Comment posted on 07/09/2007 19:00
Altair78
Ooooh, it's all shiny and shizzle
Lord_Satorious's Avatar - Comment posted on 07/09/2007 19:12
Lord_Satorious
Gah, I still have to play PGR3! Thanks for reminding me of the huge backlog of games that I've yet to get into for any length of time, if at all.
Spectral's Avatar - Comment posted on 07/09/2007 19:25
Spectral
My friend who's a Forza nut is gonna be pissed.

Oh well.
TheBrain's Avatar - Comment posted on 07/09/2007 19:25
TheBrain
What's wrong with Forza 2? I'm playing Forza 1 right now and loving it. Does something turn suck or are you just being contrary for the hell of it?
bmdubya's Avatar - Comment posted on 07/09/2007 19:37
bmdubya
Can you play as Lance Armstrong? That would be sweet.
Altair78's Avatar - Comment posted on 07/09/2007 19:41
Altair78
Lance Armstrong on a motorcycle... I can see that and his feet trying to pedel for no reason. He might be lost on a motorcycle since he's used to the OGrigional cycle.
bmdubya's Avatar - Comment posted on 07/09/2007 19:53
bmdubya
No I'm talking about a bicycle. He is so fast he could keep up with the cars. That would be funny. Like the camera is showing everyone in the race and there is this guy on a bicycle in a yellow suit haha.
William Haley's Avatar - Comment posted on 07/09/2007 20:24
William Haley
Brain, it's a very disappointing game, but the fans of the series will not admit it because they enjoy painting their cars and racing with their friends.

My point is that overall, for being heralded as God's gift to racing, Forza is a joke. PGR looks to do everything that Forza didn't even bother trying and so much more.

I WANTED to like Forza, but...
ZombieLifeTaker's Avatar - Comment posted on 07/09/2007 21:04
ZombieLifeTaker
Its nice to see a racing game that has motorcycles in it, that isn't a hardcore simulation (i'm looking at you motoGP!!!) and those graphics look amazing. I'm defiantly adding this to my mental watch list, Ill squeeze it in next to Crysis and Bioshock.
bobafettm's Avatar - Comment posted on 07/09/2007 21:26
bobafettm
*BIG MIDDLE FINGER TO HALF ASS RACING GAMES!*

Forza 2 and GT:HD fo' life!!! :)

If I cant feel realism... then it ain't racing...
TheBrain's Avatar - Comment posted on 07/09/2007 21:49
TheBrain
What is it that Forza doesn't do that PGR will do besides add bikes and have unrealistic drifting and physics.

I like arcade racers and I like simulation racers...it just seems silly to compare them, but yeah, San Francisco Rush eats Gran Turismo's lunch, for sure.
TheBrain's Avatar - Comment posted on 07/09/2007 21:50
TheBrain
Those weather effects look hawt, btw
DoctorEuphony's Avatar - Comment posted on 07/10/2007 00:15
DoctorEuphony
PGR has always fallen in a difficult area. It;s too realistic to be Arcade; It's too unrealistic to be a Driving Sim. Saying it's an arcade game kinda ignores all the intricate facets that make PGR such a great racer. However expecting Forza or Grand Turismo from the series is going to leave you a bit dissapointed. Ever since Metropolis Street Racer (the great great great grandfather), I've loved this franchise to death since I'm one of those who likes a racing game with lots of detail to cars, peformance, atmosphere, etc, but doesn't like the , at times, frustrating nuances of driving sims. I love Forza, but there's something to be said when you can have that kind of emmersion into a racing game, but sit down at any given time and just enjoy driving while not worrying about OHSHITBREAKINGDISTANCE!!


I do hope they will bring back the car damage, though. It was quite weak in PGR3. And an option to send one of those bikers into the audience when they're introduced to the front of me DeLorean would be awesome as well :D
emotaku's Avatar - Comment posted on 07/10/2007 02:24
emotaku
The last shot from the thumbnails is getting me hotter than that ivy youtube video post.
Mister Disco's Avatar - Comment posted on 07/10/2007 03:38
Mister Disco
Personally I think there's a time for simulation and a time for arcade racing. Comparing Forza 2 to this is just not a fair comparison.

That said, Bikes > Cars and I will definitely be buying this.
fetusmilk's Avatar - Comment posted on 07/10/2007 08:32
fetusmilk
what kind of kudos can you get with a bike? and running into bikes with your car while powersliding sounds like a pain in thew ass. but i loved using bikes in midnightclub that was fun. also 2 wheel driving. id drive like that through most of the races just for fun.
Topher Cantler's Avatar - Comment posted on 07/10/2007 18:05
Topher Cantler
HAY I SAW THIS ON TEH TV LOLZ
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