On a daily basis we get notices for a host of mobile game launches -- usually the week of. Most of them are unassuming, and since there are so many titles, it's tough to sift through the pile and find the real gems that are w...
Last month, I reviewed an auto-scrolling runner game for the iPhone called Curio. I wasn't too kind with my judgment, much to the disappointment of the title's main developer Rube Rubenstein. At the end of the day, though, th...