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Nuclear Throne

07-01-2014

After months of updates, the in-development Nuclear Throne now has an actual Nuclear Throne, though getting to it -- and surviving the ensuing battle -- won't be easy. "To us, reaching the Nuclear Throne is the most crucial m...


 

Nova-111

09-19-2014

It may not be as enthralling (or wacky) as a cat cafe timeshare, but Funktronic Labs has something it wants to sell me.  You see, these two guys heard I was wandering around GDC last week with a satchel full of money, j...


 

Not A Hero

02-19-2015

Not a Hero, from the OlliOlli developers, impressed the heck out of us at PAX last year, yet I'd almost forgotten about it completely. Bad on me, because damn, it still looks fire.  An anthropomorphic purple r...


 

Noct

11-01-2014

The derelict building was a sanctuary, a place to gather supplies and take shelter from the horrors of the outside world. I moved from one chamber to the next, anxiously investigating the structure, sighing in relief upon cle...


 

No Wave

05-14-2014

Aside from videogames, music is my other big passion in life, whether it's just listening to it, going to gigs or reading about various bands or periods in music history. So when I got a message from the developers of No Wave...


 
4

No Time To Explain

10-02-2011

It pained me to come down hard on No Time To Explain back in my review last year, but some design issues and bugs left me no choice. The silly time-traveling platformer has since been Greenlit on Steam, and released -- it's ...


 

No Pineapple Left Behind

04-09-2015

School, right? We've all been there. One day you're studying for tests and gossiping with friends, the next day you and the entire student population of your school have been turned into pineapples. I hate it when that happe...


 

No One Lives Forever

11-27-2012

[Getting It Right is a monthly series in which I take a look at the elements that make up a classic game. What were the key ingredients that set it apart and make it hold up to this day? Read on to find out.] Some of th...


 

Nimble Quest

04-22-2013

With the Halloween sale and the Scream Fortress update happening yesterday, this bit of Steam news was overshadowed a bit. A new batch of 100 indie games has been approved on Steam Greenlight, poised to release onto Steam pro...


 
6

Nihilumbra

10-28-2013

There's a nugget of a solid game here in Nihilumbra. Unlike many of the PlayStation Vita's offerings, it uses the touchscreen in a novel way that doesn't feel tacked on or forced. And the puzzle-platforming is supported well by an ethereal art style, score, and sound design. You just have to wade through a jumble of pseudo-philosophy to get to it.


 

Night in the Woods

06-04-2014

Night in the Woods is real cool. I've played it and loved what I've played, from the writing to the art style to the pierogi. I just want to curl up with it on the couch and now that's going to be easier than even because it...


 

Neptune, Have Mercy

02-12-2015

Neptune, Have Mercy has a lot going for it. This is an "action exploration roguelike" set not in a fantasy world full of dungeons, but underwater on Neptune's largest moon. Players control a customizable submarine with a cla...


 

Neon Struct

02-25-2015

I didn't think that Eldritch had been out for that long, but it turns out that it has been available for more than a year. So what has developer Minor Key Games been doing in the time since its release? It has been working o...


 

NEO Scavenger

12-16-2014

I kept seeing NEO Scavenger pop up Twitter yesterday, and now I know why: it's just come out of early access and is now available on Steam and GOG.com for $14.99 (Windows/Mac/Linux). This is a turn-based survival game, and an...


 

Necropolis

02-27-2015

Last week's video was a little late thanks to PAX East, and I said I'd make it up to you. This week, instead of seven haikus we have ten, and for good reason. In this series, we normally take a look at the stories that gathe...