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Waveform
/ pc

     
03-20-2012

Waveform

I don't get to play enough games like Waveform.

For starters, it's an independent title that doesn't use 8- or 16-bit graphics and isn't painfully derivative which, unfortunately, describes much of the stuff I'm willing to shove in front of my eyeballs. Waveform knows what it wants to be and doesn't stray too far off course.

It's also not unlike something you'd expect from Bit.Trip series developer Gaijin Games. If that doesn't get your ears to perk up, I don't know what will.

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