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Warlock - Master of the Arcane
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Warlock - Master of the Arcane

Back in May I reviewed Warlock: Master of the Arcane, a delightful magical 4X game which tasks mages with building empires and generally kicking the crap out of each other and the hordes of unfriendly NPC monsters that roam the landscape. The title wasn't without its issues, but there was more than enough there to keep me occupied for many hours.

Conspicuously missing from the package was a multiplayer mode. Ino-co Plus promised that they were working on it, but wanted to get the game out first. Well, they've come through on that promise and now the beta version is available to everyone who owns the game. There are still a few bugs and the occasional hiccup, but it adds a fun new dimension to the game. A wee while ago I got to take a look at it and fight some actual humans. Those humans being Paradox's Jakob Munthe, the game's producer and my guide (and eventual nemesis); Paul Dean of Shut Up and Sit Down; and Adam Smith from Rock, Paper, Shotgun. On that fateful day in June, a Swede, a Scot, and two Englishmen fought on fields of lava to take home the crown of top mage. 

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