Valhalla Knights 3 is dark and seedy. Its world congested with miscreants, lowlifes, and criminals; its landscape drab, dreary, and rundown. It borrows the unforgiving brutality of Dark Souls; the backbreaking grind found in the hardest of dungeon crawls; and all the statistical management and character tweaking of a typical MMORPG wrapped in a fantastic soundtrack by famed Japanese composer Motoi Sakuraba.
It also suffers from a pedigree that is quite abysmal. Beginning on the PSP and making a brief detour on the Wii, the Valhalla Knights series has been nothing short of a disappointing. An action-RPG series full of promising ideas, but ideas slopped together haphazardly to much critical chagrin.
With Valhalla Knights 3 though, developer K2 has a chance to start fresh on a new platform. Moving to the PS Vita, a system still much in its infancy, allows the developer a better chance of carving out a niche for itself in a landscape void of staunch competition. For the most part Valhalla Knights 3 cleans up the mess of its predecessors; unfortunately it introduces a whole new bevy of embarrassing design decisions to boot.... read more