It took me quite a few years to get on the Ultima train. The series started in 1981, but it wasn't until the mid-'90s until I would discover Ultima Online -- the catalyst that allowed me to really embrace the franchise. But my enthusiasm would be short lived, as the departure of series creator and legendary game developer Richard Garriott would ensure a downward spiral for the once-great series for years to come.
Now in 2013, EA is at it again, attempting to strike gold with Ultima Forever: Quest for the Avatar -- with a heavy emphasis on free-to-play mechanics, and in-app-purchases. It's a shame though, as Ultima Forever is actually a pretty damn solid mobile RPG.... read more