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Atari thought it was "absolutely rubbish," the Jaguar designer told developer Jeff Minter in 1993. The man felt compelled to pull Minter aside at the console's launch party and let him know how little Atari thought of Minter's latest creation, Tempest 2000, a remake of the 1981 arcade classic.

Minter still finished the game, which went on to enjoy a good bit of success, so much so that the developer has continued to tinker with the formula for over two decades. Just last year, Minter's studio Llamasoft released a spiritual successor called TxK on PlayStation Vita. It garnered a fair amount of critical acclaim, but sales were modest -- something Minter hoped to improve upon by casting a wider net on PlayStation 4, PC, Android, and various VR platforms.

It's unlikely to ever happen, though. Minter says the other versions of TxK will "never see the light of day," thanks to Atari (or at least the wolf in sheep's clothing now parading around as the once-beloved company). Threats of legal action have the multiplatform release dead in the water.

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