When I got a chance to play Telepath Tactics at PAX East last month, I got a pretty good idea of how the game plays. What I didn't get the opportunity to so was mess around with the map editor, a large part of what makes Telepath Tactics so appealing. I was also glad to hear that the Kickstarter was successfully funded and that the creator, Craig Stern, is on his way towards his stretch goals.
Although I love user-created content, a lot of the tools typically provided seem to try their best to alienate me from actually... creating the content. Map editors are often convoluted and obtuse, keeping out all but the most dedicated and experienced. After toying around with the editor in the upcoming strategy RPG Telepath Tactics, I was welcomed with one of the most intuitive tools I've had the pleasure of using.
Oh, and the core game itself is freakin' great.... read more