When I got a chance to play Telepath Tactics at PAX East last month, I got a pretty good idea of how the game plays. What I didn't get the opportunity to so was mess around with the map editor, a large part of what makes Tele...



I always told myself that if I knew how to make videogames, I'd make a strategy RPG in the vein of Fire Emblem or Shining Force. I grew up playing games like those and always love to see more like them. Well, it looks like I ...