Born Ready Games has responded to community and critic feedback with a new patch for Strike Suit Zero which introduces a first-person cockpit view for all ships, multiple difficulty levels with the added promise that some difficulty spikes have been addressed, user-made checkpoints (!), and a revamped targeting system.
The patch also has fixes for more of the remaining bugs, which you can see below in the full patch notes. I passed on Strike Suit Zero initially due to a lack of leisure time, not a lack of interest, but hearing about these improvements makes me believe that was probably for the best. This is starting to sound like the game it should be, which means I'll need to grab a copy here shortly.