Editor's note: In an internal staff email us old-timers were just laughing about the absurdity of this super fanboy article I wrote back in 2007 voicing my disgust with the redesigned Street Fighter. I've since grown accustomed to the new art style and really do appreciate the reboot in action, but I'd still prefer classic anime Ryu over his Central American contemporary. Why Penis, why?!
You've seen the screenshots. You've discussedtrashed them. We've listened. Well, we've done more than that. Destructoid has aggregated a collection of the top 10 most frequent complaints about Street Fighter IV's look and feel -- including various industry people's gripes -- and have created a minor redesign proposal that hopes to rescue this game from falling into the never-ending pit of generic looking fighting games.
Is it possible to make all SF fanboys happy? Not a chance in hell. However, enough specific things were said about Ryu's character model that led us to believe that their present 2D/3D art direction was salvageable if it was more true to the previous game's actual sprites. Is this really necessary? Depends on who you ask. This article is written for the hardcore SF fanboy who were deeply disappointed in the early preview. If you count yourself among their ranks, we would love to have you weigh in on this discussion.
So without further ado, I now temporarily resign myself as a Destructoid editor to effectively go on full-on abusive Ryu fanboy mode after the jump. I'll try to keep the death threats to a minimum. Starting with ...