Wow. It has been a long time. I thought that maybe I had missed a stable update somewhere along the line, but by Chucklefish's own admission, this is the first one since last March. To take a step back, development on Starbo...



After over 100 hours of play in the beta, it has become clear to me that I play Starbound a bit differently than my peers. We have had a server going for a while, and as I watched my nomadic friends strike out to new sectors ...



Starbound developer Chucklefish has spoken about the future of the game and its role as a publisher. For Starbound players, expect tweaks to the way progression is handled and more methods of obtaining pixels, broken down int...



Earlier this month we heard that the highly anticipated Starbound patch that would eliminate any future character wipes would be coming within about a week. Though it took a bit longer than that, we can all rejoice, because C...



Starbound is fantastic. Its scope is enormous, and it could easily keep players exploring for years to come. At least, it can once progress is no longer reset every few weeks. Thankfully, that date is soon approaching, with a...



Starbound has surpassed one million sales, developer Chucklefish Games announced today. Not that any of us were doubting the popularity of the sandbox title, but it sure is nice to hear confirmation that things are going well...



Back in 2011, Re-Logic released Terraria, which gained massive popularity for its procedurally generated sandbox gameplay that had combat and objectives for those wanting more than just a place to go and dig. It was a surpris...



Last night, on the eve of the Starbound beta's release, the developers at Chucklefish put out a new trailer commemorating the early access of this unique and ambitious title. For the uninitiated, Starbound is a randomly gene...



Chucklefish previously said that the beta for Starbound would arrive this year and with November nearly upon us, we're getting close. We must be! Indeed, the studio is now saying "it's really not very far off now." In a blog ...



Since the announcement of Starbound, developer Chucklefish has been projecting a 2013 release for the ambitious science fiction sandbox. As we are entering the last quarter of the year with no release date set, it has seemed ...



[Update: As announced on Polytron's official site, Fez will be headed to PS3 as well. In addition, Sony's released a full list of indie titles headed for each platform in the near future. The list includes gems such as B...



We're almost two-thirds through the year and we still don't have a solid release window for the highly anticipated open-galaxy game Starbound, aside from "2013." Imagine my face if it were to release on December 31st. Still,...



Development on the open world (open galaxy?) space exploration game Starbound is coming along well, as detailed in the daily updates on the title's development blog. This nugget of news comes not from there, but from th...



After Logan Cunningham poured sweet nectar into our ears as Rucks in Bastion, many wanted his voice in every game. For now, we'll have to settle on just having him narrate Starbound. Here I thought my anticipation for the up...



Starbound is driving me crazy. I can't stop thinking about it. I obsessively check the Roadmap to see what new progress has been made in its development. I can't even remember the last time I felt like this about an unrelease...



Less than a month after pre-orders opened for Chucklefish's upcoming sci-fi sandbox Starbound, the developer reports that it has already netted more than one million dollars from over 45,000 pre-sales. In hitting this mi...



After recently being reminded by Darren why Starbound is much more than "Terraria in space," I'm inclined to throw money toward the general direction of the game's developers. With the arrival of pre-orders for this sand...



Our coverage of Chucklefish's upcoming space-faring open-world game Starbound has been criminally weak. Aside from some brief mentions here and there when talking about Terraria and Edge of Space, we've been dark on...