In theory, the idea behind Spirit Camera is brilliant. Exploiting the 3DS' augmented reality features to turn players into ghost hunters is a marvelous undertaking. I love the thought of scurrying around the house, pretending the 3DS is a magic camera that can see malevolent spirits in the real world.
Unfortunately, there's a major setback to the whole thing, and it's apparent the moment you start the game.
Spirit Camera is an eerie ghost story that warns you, from the outset, that it needs to be played in a well lit area.