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SCALE reaches its funding goal with days to spare


Funding still has room to grow for stretch goals
Nov 12
 
The more I see of it, the more SCALE is becoming one of my most anticipated games of 2014. Thankfully, those looking forward to it can banish the crowdfunding jitters that come with the uncertainty of a Kickstarter campaign. ...




One of SCALE's puzzles involves shrinking the moon


You can't explain that
Nov 05
 
I had hoped the first-person puzzle title SCALE would be closer to reaching its funding goal on Kickstarter by now, but there's still plenty of time left. Earning $17,000 in ten days? Yeah, I think Steve Swink and co. can pu...




SCALE hopes to grow funds through Kickstarter


Honey, I shrunk the personal videogame development cost
Oct 17
 
Last month, I had an opportunity to get some time in with SCALE, and it impressed me more than I expected. That's saying quite a bit, considering the pitch alone got my hopes up: explore a colorful world and do some puzzle p...




Arizona indie game developers show off their stuff


Valley of the Sun? More like Valley of the Fun, right?
Sep 30
 
The Smithsonian's Art of Video Games exhibit enjoyed its last day at the Phoenix Art Museum yesterday. It will move on to the Everson Museum of Art in Syracuse, New York late next month. As a send off for the exhibit, the Ari...




Picking up houses and riding butterflies in SCALE


Giving a new meaning to the phrase 'scale up a mountain'
Sep 23
 
Aside from the conversation that Jonathan had with developer Steve Swink, we haven't done much to cover SCALE. Fortunately, the Phoenix area indie game developer group Game CoLab put together an event at the Phoenix Art ...








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