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Rush Bros.
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Rush Bros.

Some of the great games in recent history have taken two genres and combined them into one cohesive experience. Henry Hatsworth spliced platforming with puzzle gameplay, Might and Magic: Clash of Heroes combined puzzles with a role-playing game, and Beat Hazard mashed up rhythm and twin-stick shooting. Not only did they take two genres and put them together into one game, but they all did it well.

Rush Bros. attempts something similar by taking a platformer, focusing it on racing, and sprinkling in some rhythm-based game elements to help spice things up. Unfortunately for this dish, the spice is sparse and the resulting experience is far too bland to be engaging.

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