Rocketbirds 2: Evolution is coming soon to PlayStation 4 and Vita.
Writing on the PlayStation Blog, creator of the original Rocketbirds: Hardboiled Chicken Sian Yue Tan confirmed that the team has spent four years developing the follow-up game, looking at "what people liked and disliked about the original."
"My gut told me that we should build on Co-op mode and have customisable Budgie Commando characters with lots and lots of guns and items to collect," writes Tan. "The mission objectives would revolve around rescuing hostages held prisoner in procedurally generated locations."
"Unlike the first Rocketbirds, this time round we wanted you to stack the hostage on your back and carry him or her to safety. With up to four players, a stack of Budgie Commandos can now get pretty high, like a lumbering 'tower of death.'"
Tan also touched upon why the team wanted to provide "a more connected experience than its predecessor."
"It kind of ate away at me that after you completed the game's Story and Co-op mode, you would have killed all the bad guys, solved all the puzzles, and 'that' was pretty much 'it,'" added Tan.
“Before we even started the project, we wanted Rocketbirds 2 to provide a more connected experience than its predecessor, Rocketbirds: Hardboiled Chicken, which we launched on the PlayStation 3 back in 2011. But it wasn’t until we finally completed the PS Vita version of the game in early 2013, that we could finally start realising some of those great ideas.”
The game will also support cross-save and cross-buy across PlayStation 4 and PlayStation Vita.
We gave Rocketbirds: Hardboiled Chicken 8.5 in our review, stating that: "Rocketbirds does everything well: the story is solid, the combat is fairly balanced, the puzzles are never too hard and there is quite a bit of replayability. No one element makes this game great; instead, all of the various pieces are put together seamlessly enough that the entire package makes the experience enjoyable."