The prosperous settlement of Castletown had everything its residents could possibly desire. Lumbering giants had turned a once barren wasteland into a fertile coastal forest, and like titanic servants they had places mines, p...



After following Abbey Games' promising Reus for a while now, it's great to hear that the 2D god game has secured a not-too-distant release date and a fair few launch platforms. Come May 16, 2013, it will be accessible from p...



With the launch of Reus, Abbey Games's 2D god game, set for Q2 of this year, the developers are showing off another important aspect of the title: building ecosystems. Lead designer Adriaan Jansen shows off the giants's...



After teasing its promising 2D god game Reus, Abbey Games has returned with a much more extensive look at what the gameplay itself will be like. While they're calling this a developer diary, it's more of a quick walkthrough ...



Dutch studio Abbey Games is cooking up a title call Reus that's going in a different direction than Peter Molyneux's GODUS. Obviously there's plenty of room for both games (and many more!) to exist simultaneously, but if you...