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The prosperous settlement of Castletown had everything its residents could possibly desire. Lumbering giants had turned a once barren wasteland into a fertile coastal forest, and like titanic servants they had places mines, p...
| Fraser Brown |
After following Abbey Games' promising Reus for a while now, it's great to hear that the 2D god game has secured a not-too-distant release date and a fair few launch platforms. Come May 16, 2013, it will be accessible from p...
| Jordan Devore |
With the launch of Reus, Abbey Games's 2D god game, set for Q2 of this year, the developers are showing off another important aspect of the title: building ecosystems. Lead designer Adriaan Jansen shows off the giants's...
| Fraser Brown |
After teasing its promising 2D god game Reus, Abbey Games has returned with a much more extensive look at what the gameplay itself will be like. While they're calling this a developer diary, it's more of a quick walkthrough ...
| Jordan Devore |
Dutch studio Abbey Games is cooking up a title call Reus that's going in a different direction than Peter Molyneux's GODUS. Obviously there's plenty of room for both games (and many more!) to exist simultaneously, but if you...
| Jordan Devore |


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