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Dancing, playing guitar, piloting a ship through alien gunfire, etc. Sometimes you just need to put a little faith into rhythm if you want to succeed.

I have a love for both shoot-em-ups and rhythm games. While they occupy different spectra of a player's skill set, both genres share some things in common. Once you lock into the pattern presented to you, it's easy to get lost in the rhythm of combat or the more literal rhythm of a beat.

Retro/Grade is an ingenious rhythm game that blurs the line between these two genres, demanding players to rely on their sight as much as their sense of rhythm. As long as you have one, you can get by without the other, but you're going to need both if you want to place high on the leaderboards in this original debut from 24 Caret Games.

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