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Republique


03-18-2016

Republique

This year, American news networks are falling over themselves to empower a blustering demagogue preaching hatred, violence, and bigotry. His words go largely unchallenged because there is money to be made off them. The spectacle they create is easy fodder for a 24-hour news cycle that profits from the attention, never mind the consequences. It allows them to gild their pockets slinging snake oils and other elixirs to an aging viewership that is apparently plagued by erectile dysfunction.

Games are typically a good refuge from that sort of thing. Many of them provide a healthy dose of escapism from the real world. But not République. The episodic stealth series encouraged my mind to wander as I plodded along, tracing connections between its dystopian society and our own.

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