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Updated 02-23-2013Following up on 17 weeks of teasing, Edmund McMillen has finally spilled some beans on what the gameplay of Team Meat's latest project, Mew-Genics, will actually consist of. Up until now, we knew there were cats and that they would do things which cats do, but it turns out that the game is essentially a simulator of keeping cats in a home. That's probably a pretty reductive description of it, based on some of what Edmund describes.
Rather than go into the specifics of how all of this works, McMillen opted to describe a segment of play in a first-person narrative, in which he relays his efforts to breed a cat with a special tail which helped to win an award in the hopes that its offspring will share the trait. This is at first waylaid by an unacceptable mate and then dubbed a failure through narcolepsy inherited from the next attempt.
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